-- -- Ion tiling module configuration file -- -- Bindings for the tilings. defbindings("WTiling", { bdoc("Split current frame vertically."), kpress(META.."S", "WTiling.split_at(_, _sub, 'bottom', true)"), bdoc("Go to frame above/below/right/left of current frame."), kpress(META.."Up", "ioncore.goto_next(_sub, 'up', {no_ascend=_})"), kpress(META.."Down", "ioncore.goto_next(_sub, 'down', {no_ascend=_})"), kpress(META.."Control+Right", "ioncore.goto_next(_sub, 'right')"), kpress(META.."Control+Left", "ioncore.goto_next(_sub, 'left')"), submap(META.."K", { kpress("Tab", "ioncore.goto_next(_sub, 'left')"), bdoc("Split current frame horizontally."), kpress("S", "WTiling.split_at(_, _sub, 'right', true)"), bdoc("Destroy current frame."), kpress("X", "WTiling.unsplit_at(_, _sub)"), }), }) -- Frame bindings defbindings("WFrame.floating", { submap(META.."K", { bdoc("Tile frame, if no tiling exists on the workspace"), kpress("B", "mod_tiling.mkbottom(_)"), }), }) -- Context menu for tiled workspaces. defctxmenu("WTiling", "Tiling", { menuentry("Destroy frame", "WTiling.unsplit_at(_, _sub)"), menuentry("Split vertically", "WTiling.split_at(_, _sub, 'bottom', true)"), menuentry("Split horizontally", "WTiling.split_at(_, _sub, 'right', true)"), menuentry("Flip", "WTiling.flip_at(_, _sub)"), menuentry("Transpose", "WTiling.transpose_at(_, _sub)"), menuentry("Untile", "mod_tiling.untile(_)"), submenu("Float split", { menuentry("At left", "WTiling.set_floating_at(_, _sub, 'toggle', 'left')"), menuentry("At right", "WTiling.set_floating_at(_, _sub, 'toggle', 'right')"), menuentry("Above", "WTiling.set_floating_at(_, _sub, 'toggle', 'up')"), menuentry("Below", "WTiling.set_floating_at(_, _sub, 'toggle', 'down')"), }), submenu("At root", { menuentry("Split vertically", "WTiling.split_top(_, 'bottom')"), menuentry("Split horizontally", "WTiling.split_top(_, 'right')"), menuentry("Flip", "WTiling.flip_at(_)"), menuentry("Transpose", "WTiling.transpose_at(_)"), }), }) -- Extra context menu extra entries for floatframes. defctxmenu("WFrame.floating", "Floating frame", { append=true, menuentry("New tiling", "mod_tiling.mkbottom(_)"), })