X-Git-Url: https://git.llucax.com/software/eventxx.git/blobdiff_plain/f04d9717c849d448150e15d87bc3685af714694a..c9dc7c07195a8f6a040d266d115cfdc3a302a106:/eventxx diff --git a/eventxx b/eventxx index 1f5f2f5..2596d53 100644 --- a/eventxx +++ b/eventxx @@ -9,77 +9,79 @@ * * @section Introduction * - * The libevent API provides - * a mechanism to execute a callback function when a specific event occurs on - * a file descriptor or after a timeout has been reached. Furthermore, libevent - * also support callbacks due to signals or regular timeouts. - * - * libevent is meant to replace the event loop found in event driven network - * servers. An application just needs to call dispatcher::dispatch() and then - * add or remove events dynamically without having to change the event loop. - * - * Currently, libevent supports /dev/poll, kqueue(2), select(2), poll(2) and - * epoll(4). It also has experimental support for real-time signals. The - * internal event mechanism is completely independent of the exposed event API, - * and a simple update of libevent can provide new functionality without having - * to redesign the applications. As a result, Libevent allows for portable - * application development and provides the most scalable event notification - * mechanism available on an operating system. Libevent should compile on Linux, - * *BSD, Mac OS X, Solaris and Windows. - * - * This is a simple, direct, one-header inline C++ wrapper for libevent. Yes, - * it's just one header file, so if you want to use it you can just copy the - * file to your project and you are set. - * - * It's designed to be as close to use to libevent (without compromising modern - * C++ programming techniques) and efficiency (since all implementation is - * trivial and inline, theoretically, it imposes no overhead at all). - * - * Please, visit the eventxx - * website for the latest documentation. - * - * You can always get - * the most up to date sources from the - * darcs. + * @libevent is a popular API that provides a mechanism to execute a callback + * function when a specific event occurs on a file descriptor or after a + * timeout has been reached. Furthermore, @libevent also support callbacks due + * to signals or regular timeouts. + * + * @eventxx is a simple, direct, one-header inline C++ wrapper for @libevent. + * Yes, it's just one header file, so if you want to use it you can just copy + * the file to your project and you are set (well, you'll need to link to + * @libevent too ;). I know @eventxx will work with @libevent 1.1 and 1.2 if you + * use the @c event_base_free() fix (see \ref Status section for more details). + * + * It's designed to be as close to use to @libevent (without compromising + * modern C++ programming techniques) and efficient (since all implementation + * is trivial and inline, theoretically, it imposes no overhead at all) as + * possible. + * + * Please, visit the @eventxx website for the latest version of this + * documentation. + * + * You can always get the current + * release from the + * release + * directory or grab the + * most up to date + * sources from the darcs repository. * * You can also take a look the the darcsweb interface to see * the latest - * changes online. + * changes online or subscribe to its + * RSS + * feed to follow the development. * * * @section Usage * - * This wrapper was designed to be used just like libevent, but with C++ style - * syntax sugar (or poisson, depends on your point of view ;) and goodies. The - * main difference to libevent is you allways have to instance a + * You probably should read @libevent documentation to get started or at least + * just for reference, although @eventxx is pretty simple so you can jump right + * into the \ref Example section (or the example list) and write a working + * program without much trouble. + * + * This wrapper was designed to be used just like @libevent, but with C++ style + * syntax sugar (or poison, depends on your point of view ;) and goodies. The + * main difference to libevent is you always have to instance a * eventxx::dispatcher to get an event loop. There is no implicit global event * loop. This adds just an extra line of code for single threaded applications - * and makes things much more simple. See eventxx::dispatcher documentation for - * more details. + * and makes things much more simple, so I hope nobody complains about it ;). + * See eventxx::dispatcher documentation for more details. * - * You can use use the same plain functions callbacks or the other kind of - * function objects (see @link events @endlink section for details on event + * You can use use the same plain functions callbacks @libevent use or the other + * kind of function objects (see @ref events section for details on event * types). * - * eventxx uses @link exceptions @endlink to report errors. All functions has - * exception specifications, so it's easy to find out what to expect. See - * exceptions section for more detail. + * @eventxx uses @ref exceptions to report errors. All functions has exception + * specifications, so it's easy to find out what to expect. See @ref exceptions + * section for more detail. * - * A timespec abstraction is provided in eventxx::time for convenient argument - * passing. Even more, it's a timespec itself, with some convenient methods for - * accessing the timespec attributes in a more C++ way. And even more, eventxx - * is such a direct mapping that all eventxx::event's are libevent event structs - * too, so theoretically you can pass a eventxx::event to libevent C functions - * without much trouble. eventxx::dispatcher is the only class that is not - * derived from libevent struct (event_base) because this struct it's not - * defined on the libevent header (just declared). + * A @c timespec abstraction is provided as eventxx::time for convenient + * argument passing. Even more, it's a @c timespec itself, with some convenient + * methods for accessing the attributes with pritier names. And even more, + * @eventxx is such a direct mapping that all eventxx::event's are @libevent + * event structs too, so theoretically you can pass a eventxx::event to + * @libevent C functions without much trouble. eventxx::dispatcher is the only + * class that is not derived from @libevent struct (@c event_base) because this + * struct it's not defined on the libevent header (just declared). * * Maybe you shouldn't know this implementation details to keep the abstraction, * but this is a basic design goal of this wrapper so there is not much chance * that this changes in the future (but use this knowledge with care, you are * warned ;). * + * * @section Example * * @code @@ -129,24 +131,25 @@ * @section Status * * This library was not widely used yet, it lack some testing. Because templates - * are not even compiled when they are used, you can be surprissed if you catch - * a piece of code that didn't got even compiled yet because the lack of - * testing. The library has no support for buffered events yet either. It - * doesn't support the http stuff, and probably never will because that has - * nothing to do with event handling. - * - * If you notice this lib leaks memory, don't blame me, blame libevent :) - * libevent has a known bug on event_base_free() that makes it assert always, so - * event_base_free() it's unusable, unless you patch your libevent (for example, - * using this patch - * written by Mark D. Anderson and who knows why it's not still applied. If you - * do so, you can compile your programs with -DEVENT_BASE_FREE_FIX so - * event_base_free() gets called. - * - * That said, I think it's pretty usable anyways. If something is broken it - * would be really easy to fix it because is just a simple wrapper arround - * libevent. So, please try it out, and if you have any problems, + * written by Mark D. Anderson, and who knows why it's not still applied. If you + * do so, you can compile your programs with @c -DEVENT_BASE_FREE_FIX so + * @c event_base_free() gets called in the eventxx::dispatcher @link + * eventxx::dispatcher::~dispatcher() destructor @endlink. + * + * That said, I think it's still pretty usable anyways. If something is broken + * it would be really easy to fix it because is just a simple wrapper around + * @libevent. So, please try it out, and if you have any problems, * drop me an * e-mail and and I'll fix it ASAP (or provide a patch and you will be my * best friend ;). @@ -160,27 +163,27 @@ * * @par License * This program is under the BOLA license (see - * http://auriga.wearlab.de/~alb/bola/ for more info or the + * http://auriga.wearlab.de/~alb/bola/ for more details or read the * LICENSE - * file itself). + * file itself, it's very short and it basically says it's Public Domain). * */ /** @example c-way.cpp * - * This is a simple example ilustrating the usage with C-like callback + * This is a simple example illustrating the usage with C-like callback * functions. */ /** @example functor-way.cpp * - * This is a simple example ilustrating the usage with function object + * This is a simple example illustrating the usage with function object * callbacks. */ /** @example mixed-way.cpp * - * This is a simple example ilustrating the usage with a mix of C-like callbacks + * This is a simple example illustrating the usage with a mix of C-like callbacks * and function object callbacks. */ @@ -191,19 +194,24 @@ /** @example prio-test.cpp * - * This is a priotity usage example. + * This is a priority usage example. */ /** @example test-time.cpp * - * This is a timer usage example. + * This is a timer usage example ported from libevent. */ -/** @example test-weof.cpp +/** @example test-eof.cpp * * This is some kind of test of EOF ported from libevent. */ +/** @example test-weof.cpp + * + * Another test of EOF ported from libevent. + */ + /** @example trivial.cpp * * This is the most trivial example. @@ -271,7 +279,7 @@ struct invalid_event: public std::invalid_argument, public exception * Invalid priority exception. * * This exception is thrown when passing an invalid priority to a function. This - * usually means you don't have enought priority queues in your dispatcher, so + * usually means you don't have enough priority queues in your dispatcher, so * you should have allocated more in the constructor. * * If you hit this exception, you probably got a programming error. @@ -297,7 +305,7 @@ struct invalid_priority: public std::invalid_argument, public exception //@} -/// Miscelaneous constants +/// Miscellaneous constants enum { DEFAULT_PRIORITY = -1, ///< Default priority (the middle value). @@ -474,14 +482,14 @@ struct basic_event: internal::event /** * Generic event object. * - * This object stores all the information about an event, incluiding a callback + * This object stores all the information about an event, including a callback * functor, which is called when the event is fired. The template parameter * must be a functor (callable object or function) that can take 2 parameters: * an integer (the file descriptor of the fired event) and an event::type (the * type of event being fired). * There is a specialized version of this class which takes as the template - * parameter a C function with the ccallback_type signature, just like C - * libevent API does. + * parameter a C function with the eventxx::ccallback_type signature, just like + * C @libevent API does. * * @see eventxx::event< ccallback_type > */ @@ -614,7 +622,7 @@ struct signal: event< F > { /** - * Creates a new singal event. + * Creates a new signal event. * * @param signum Signal number to monitor. * @param handler Callback functor. @@ -689,7 +697,7 @@ typedef eventxx::signal< ccallback_type > csignal; /** * Event dispatcher. * - * This class is the responsable for looping and dispatching events. Everytime + * This class is the responsible for looping and dispatching events. Every time * you need an event loop you should create an instance of this class. * * You can @link dispatcher::add add @endlink events to the dispatcher, and you @@ -710,7 +718,8 @@ struct dispatcher */ dispatcher() throw() { - _event_base = static_cast< internal::event_base* >(internal::event_init()); + _event_base = static_cast< internal::event_base* >( + internal::event_init()); } /** @@ -720,16 +729,22 @@ struct dispatcher */ dispatcher(int npriorities) throw(std::bad_alloc) { - _event_base = static_cast< internal::event_base* >(internal::event_init()); + _event_base = static_cast< internal::event_base* >( + internal::event_init()); if (!_event_base) throw std::bad_alloc(); // Can't fail because there is no way that it has active events internal::event_base_priority_init(_event_base, npriorities); } #ifdef EVENT_BASE_FREE_FIX + /// Free dispatcher resources, see @ref Status section for details. ~dispatcher() throw() { event_base_free(_event_base); } #else -#warning "The dispatcher class *will* leak memory because of a libevent bug, see http://www.mail-archive.com/libevent-users@monkey.org/msg00110.html for more info an a patch. If you already have this patch, please -DEVENT_BASE_FREE_FIX to your compiler to make this message disappear and really free the dispatcher memory using event_base_free()." +#warning "The dispatcher class *will* leak memory because of a libevent bug, " \ + "see http://www.mail-archive.com/libevent-users@monkey.org/msg00110.html " \ + "for more info an a patch. If you already have this patch, please " \ + "-DEVENT_BASE_FREE_FIX to your compiler to make this message disappear " \ + "and really free the dispatcher memory using event_base_free()." #endif /** @@ -766,7 +781,8 @@ struct dispatcher if (priority != DEFAULT_PRIORITY && internal::event_priority_set(&e, priority)) throw invalid_priority(); - internal::event_add(&e, const_cast< time* >(&to)); // XXX HACK libevent don't use const + // XXX HACK libevent don't use const + internal::event_add(&e, const_cast< time* >(&to)); } /** @@ -818,7 +834,8 @@ struct dispatcher { internal::event_once(fd, ev, &dispatcher::wrapper< F >, reinterpret_cast< void* >(&handler), - const_cast< time* >(&to)); // XXX HACK libevent don't use const + // XXX HACK libevent don't use const + const_cast< time* >(&to)); } /** @@ -833,9 +850,12 @@ struct dispatcher * @param arg Arbitrary pointer to pass to the handler as argument. * @param to Timeout. */ - void add_once(int fd, type ev, ccallback_type handler, void* arg, const time& to) + void add_once(int fd, type ev, ccallback_type handler, void* arg, + const time& to) { - internal::event_once(fd, ev, handler, arg, const_cast< time* >(&to)); // XXX HACK libevent don't use const + internal::event_once(fd, ev, handler, arg, + // XXX HACK libevent don't use const + const_cast< time* >(&to)); } /** @@ -852,7 +872,8 @@ struct dispatcher { internal::event_once(-1, EV_TIMEOUT, &dispatcher::wrapper< F >, reinterpret_cast< void* >(&handler), - const_cast< time* >(&to)); // XXX HACK libevent don't use const + // XXX HACK libevent don't use const + const_cast< time* >(&to)); } /** @@ -867,7 +888,9 @@ struct dispatcher */ void add_once_timer(ccallback_type handler, void* arg, const time& to) { - internal::event_once(-1, EV_TIMEOUT, handler, arg, const_cast< time* >(&to)); // XXX HACK libevent don't use const + // XXX HACK libevent don't use const + internal::event_once(-1, EV_TIMEOUT, handler, arg, + const_cast< time* >(&to)); } /**