+The C<stat ()> syscall only supports full-second resolution portably, and
+even on systems where the resolution is higher, many filesystems still
+only support whole seconds.
+
+That means that, if the time is the only thing that changes, you might
+miss updates: on the first update, C<ev_stat> detects a change and calls
+your callback, which does something. When there is another update within
+the same second, C<ev_stat> will be unable to detect it.
+
+The solution to this is to delay acting on a change for a second (or till
+the next second boundary), using a roughly one-second delay C<ev_timer>
+(C<ev_timer_set (w, 0., 1.01); ev_timer_again (loop, w)>). The C<.01>
+is added to work around small timing inconsistencies of some operating
+systems.
+
+=head3 Watcher-Specific Functions and Data Members
+
+=over 4
+
+=item ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)
+
+=item ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
+
+Configures the watcher to wait for status changes of the given
+C<path>. The C<interval> is a hint on how quickly a change is expected to
+be detected and should normally be specified as C<0> to let libev choose
+a suitable value. The memory pointed to by C<path> must point to the same
+path for as long as the watcher is active.
+
+The callback will be receive C<EV_STAT> when a change was detected,
+relative to the attributes at the time the watcher was started (or the
+last change was detected).
+
+=item ev_stat_stat (ev_stat *)
+
+Updates the stat buffer immediately with new values. If you change the
+watched path in your callback, you could call this fucntion to avoid
+detecting this change (while introducing a race condition). Can also be
+useful simply to find out the new values.
+
+=item ev_statdata attr [read-only]
+
+The most-recently detected attributes of the file. Although the type is of
+C<ev_statdata>, this is usually the (or one of the) C<struct stat> types
+suitable for your system. If the C<st_nlink> member is C<0>, then there
+was some error while C<stat>ing the file.
+
+=item ev_statdata prev [read-only]
+
+The previous attributes of the file. The callback gets invoked whenever
+C<prev> != C<attr>.
+
+=item ev_tstamp interval [read-only]
+
+The specified interval.
+
+=item const char *path [read-only]
+
+The filesystem path that is being watched.
+
+=back
+
+=head3 Examples
+
+Example: Watch C</etc/passwd> for attribute changes.
+
+ static void
+ passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
+ {
+ /* /etc/passwd changed in some way */
+ if (w->attr.st_nlink)
+ {
+ printf ("passwd current size %ld\n", (long)w->attr.st_size);
+ printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
+ printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
+ }
+ else
+ /* you shalt not abuse printf for puts */
+ puts ("wow, /etc/passwd is not there, expect problems. "
+ "if this is windows, they already arrived\n");
+ }
+
+ ...
+ ev_stat passwd;
+
+ ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
+ ev_stat_start (loop, &passwd);
+
+Example: Like above, but additionally use a one-second delay so we do not
+miss updates (however, frequent updates will delay processing, too, so
+one might do the work both on C<ev_stat> callback invocation I<and> on
+C<ev_timer> callback invocation).
+
+ static ev_stat passwd;
+ static ev_timer timer;
+
+ static void
+ timer_cb (EV_P_ ev_timer *w, int revents)
+ {
+ ev_timer_stop (EV_A_ w);
+
+ /* now it's one second after the most recent passwd change */
+ }
+
+ static void
+ stat_cb (EV_P_ ev_stat *w, int revents)
+ {
+ /* reset the one-second timer */
+ ev_timer_again (EV_A_ &timer);
+ }
+
+ ...
+ ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
+ ev_stat_start (loop, &passwd);
+ ev_timer_init (&timer, timer_cb, 0., 1.01);
+
+
+=head2 C<ev_idle> - when you've got nothing better to do...
+
+Idle watchers trigger events when no other events of the same or higher
+priority are pending (prepare, check and other idle watchers do not
+count).
+
+That is, as long as your process is busy handling sockets or timeouts
+(or even signals, imagine) of the same or higher priority it will not be
+triggered. But when your process is idle (or only lower-priority watchers
+are pending), the idle watchers are being called once per event loop
+iteration - until stopped, that is, or your process receives more events
+and becomes busy again with higher priority stuff.