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+ <meta name="created" content="Fri Dec 7 20:23:46 2007" />
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<!-- INDEX END -->
-<h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="NAME">NAME</h1>
<div id="NAME_CONTENT">
<p>libev - a high performance full-featured event loop written in C</p>
</div>
-<h1 id="SYNOPSIS">SYNOPSIS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="SYNOPSIS">SYNOPSIS</h1>
<div id="SYNOPSIS_CONTENT">
<pre> #include <ev.h>
</pre>
</div>
-<h1 id="EXAMPLE_PROGRAM">EXAMPLE PROGRAM</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="EXAMPLE_PROGRAM">EXAMPLE PROGRAM</h1>
<div id="EXAMPLE_PROGRAM_CONTENT">
<pre> #include <ev.h>
</pre>
</div>
-<h1 id="DESCRIPTION">DESCRIPTION</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="DESCRIPTION">DESCRIPTION</h1>
<div id="DESCRIPTION_CONTENT">
+<p>The newest version of this document is also available as a html-formatted
+web page you might find easier to navigate when reading it for the first
+time: <a href="http://cvs.schmorp.de/libev/ev.html">http://cvs.schmorp.de/libev/ev.html</a>.</p>
<p>Libev is an event loop: you register interest in certain events (such as a
file descriptor being readable or a timeout occuring), and it will manage
these event sources and provide your program with events.</p>
watcher.</p>
</div>
-<h1 id="FEATURES">FEATURES</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="FEATURES">FEATURES</h1>
<div id="FEATURES_CONTENT">
-<p>Libev supports <code>select</code>, <code>poll</code>, the linux-specific <code>epoll</code>, the
-bsd-specific <code>kqueue</code> and the solaris-specific event port mechanisms
-for file descriptor events (<code>ev_io</code>), relative timers (<code>ev_timer</code>),
-absolute timers with customised rescheduling (<code>ev_periodic</code>), synchronous
-signals (<code>ev_signal</code>), process status change events (<code>ev_child</code>), and
-event watchers dealing with the event loop mechanism itself (<code>ev_idle</code>,
+<p>Libev supports <code>select</code>, <code>poll</code>, the Linux-specific <code>epoll</code>, the
+BSD-specific <code>kqueue</code> and the Solaris-specific event port mechanisms
+for file descriptor events (<code>ev_io</code>), the Linux <code>inotify</code> interface
+(for <code>ev_stat</code>), relative timers (<code>ev_timer</code>), absolute timers
+with customised rescheduling (<code>ev_periodic</code>), synchronous signals
+(<code>ev_signal</code>), process status change events (<code>ev_child</code>), and event
+watchers dealing with the event loop mechanism itself (<code>ev_idle</code>,
<code>ev_embed</code>, <code>ev_prepare</code> and <code>ev_check</code> watchers) as well as
file watchers (<code>ev_stat</code>) and even limited support for fork events
(<code>ev_fork</code>).</p>
for example).</p>
</div>
-<h1 id="CONVENTIONS">CONVENTIONS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="CONVENTIONS">CONVENTIONS</h1>
<div id="CONVENTIONS_CONTENT">
<p>Libev is very configurable. In this manual the default configuration will
be described, which supports multiple event loops. For more info about
(which is always of type <code>struct ev_loop *</code>) will not have this argument.</p>
</div>
-<h1 id="TIME_REPRESENTATION">TIME REPRESENTATION</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="TIME_REPRESENTATION">TIME REPRESENTATION</h1>
<div id="TIME_REPRESENTATION_CONTENT">
<p>Libev represents time as a single floating point number, representing the
(fractional) number of seconds since the (POSIX) epoch (somewhere near
it, you should treat it as such.</p>
</div>
-<h1 id="GLOBAL_FUNCTIONS">GLOBAL FUNCTIONS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="GLOBAL_FUNCTIONS">GLOBAL FUNCTIONS</h1>
<div id="GLOBAL_FUNCTIONS_CONTENT">
<p>These functions can be called anytime, even before initialising the
library in any way.</p>
recommended ones.</p>
<p>See the description of <code>ev_embed</code> watchers for more info.</p>
</dd>
- <dt>ev_set_allocator (void *(*cb)(void *ptr, size_t size))</dt>
+ <dt>ev_set_allocator (void *(*cb)(void *ptr, long size))</dt>
<dd>
- <p>Sets the allocation function to use (the prototype and semantics are
-identical to the realloc C function). It is used to allocate and free
-memory (no surprises here). If it returns zero when memory needs to be
-allocated, the library might abort or take some potentially destructive
-action. The default is your system realloc function.</p>
+ <p>Sets the allocation function to use (the prototype is similar - the
+semantics is identical - to the realloc C function). It is used to
+allocate and free memory (no surprises here). If it returns zero when
+memory needs to be allocated, the library might abort or take some
+potentially destructive action. The default is your system realloc
+function.</p>
<p>You could override this function in high-availability programs to, say,
free some memory if it cannot allocate memory, to use a special allocator,
or even to sleep a while and retry until some memory is available.</p>
</dl>
</div>
-<h1 id="FUNCTIONS_CONTROLLING_THE_EVENT_LOOP">FUNCTIONS CONTROLLING THE EVENT LOOP</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="FUNCTIONS_CONTROLLING_THE_EVENT_LOOP">FUNCTIONS CONTROLLING THE EVENT LOOP</h1>
<div id="FUNCTIONS_CONTROLLING_THE_EVENT_LOOP-2">
<p>An event loop is described by a <code>struct ev_loop *</code>. The library knows two
types of such loops, the <i>default</i> loop, which supports signals and child
override the flags completely if it is found in the environment. This is
useful to try out specific backends to test their performance, or to work
around bugs.</p>
+ </dd>
+ <dt><code>EVFLAG_FORKCHECK</code></dt>
+ <dd>
+ <p>Instead of calling <code>ev_default_fork</code> or <code>ev_loop_fork</code> manually after
+a fork, you can also make libev check for a fork in each iteration by
+enabling this flag.</p>
+ <p>This works by calling <code>getpid ()</code> on every iteration of the loop,
+and thus this might slow down your event loop if you do a lot of loop
+iterations and little real work, but is usually not noticeable (on my
+Linux system for example, <code>getpid</code> is actually a simple 5-insn sequence
+without a syscall and thus <i>very</i> fast, but my Linux system also has
+<code>pthread_atfork</code> which is even faster).</p>
+ <p>The big advantage of this flag is that you can forget about fork (and
+forget about forgetting to tell libev about forking) when you use this
+flag.</p>
+ <p>This flag setting cannot be overriden or specified in the <code>LIBEV_FLAGS</code>
+environment variable.</p>
</dd>
<dt><code>EVBACKEND_SELECT</code> (value 1, portable select backend)</dt>
<dd>
<p>Like <code>ev_default_fork</code>, but acts on an event loop created by
<code>ev_loop_new</code>. Yes, you have to call this on every allocated event loop
after fork, and how you do this is entirely your own problem.</p>
+ </dd>
+ <dt>unsigned int ev_loop_count (loop)</dt>
+ <dd>
+ <p>Returns the count of loop iterations for the loop, which is identical to
+the number of times libev did poll for new events. It starts at <code>0</code> and
+happily wraps around with enough iterations.</p>
+ <p>This value can sometimes be useful as a generation counter of sorts (it
+"ticks" the number of loop iterations), as it roughly corresponds with
+<code>ev_prepare</code> and <code>ev_check</code> calls.</p>
</dd>
<dt>unsigned int ev_backend (loop)</dt>
<dd>
</div>
-<h1 id="ANATOMY_OF_A_WATCHER">ANATOMY OF A WATCHER</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="ANATOMY_OF_A_WATCHER">ANATOMY OF A WATCHER</h1>
<div id="ANATOMY_OF_A_WATCHER_CONTENT">
<p>A watcher is a structure that you create and register to record your
interest in some event. For instance, if you want to wait for STDIN to
<code>ev_TYPE_set</code> is safe) and you must make sure the watcher is available to
libev (e.g. you cnanot <code>free ()</code> it).</p>
</dd>
- <dt>callback = ev_cb (ev_TYPE *watcher)</dt>
+ <dt>callback ev_cb (ev_TYPE *watcher)</dt>
<dd>
<p>Returns the callback currently set on the watcher.</p>
</dd>
<p>Change the callback. You can change the callback at virtually any time
(modulo threads).</p>
</dd>
+ <dt>ev_set_priority (ev_TYPE *watcher, priority)</dt>
+ <dt>int ev_priority (ev_TYPE *watcher)</dt>
+ <dd>
+ <p>Set and query the priority of the watcher. The priority is a small
+integer between <code>EV_MAXPRI</code> (default: <code>2</code>) and <code>EV_MINPRI</code>
+(default: <code>-2</code>). Pending watchers with higher priority will be invoked
+before watchers with lower priority, but priority will not keep watchers
+from being executed (except for <code>ev_idle</code> watchers).</p>
+ <p>This means that priorities are <i>only</i> used for ordering callback
+invocation after new events have been received. This is useful, for
+example, to reduce latency after idling, or more often, to bind two
+watchers on the same event and make sure one is called first.</p>
+ <p>If you need to suppress invocation when higher priority events are pending
+you need to look at <code>ev_idle</code> watchers, which provide this functionality.</p>
+ <p>The default priority used by watchers when no priority has been set is
+always <code>0</code>, which is supposed to not be too high and not be too low :).</p>
+ <p>Setting a priority outside the range of <code>EV_MINPRI</code> to <code>EV_MAXPRI</code> is
+fine, as long as you do not mind that the priority value you query might
+or might not have been adjusted to be within valid range.</p>
+ </dd>
</dl>
}
</pre>
-<p>More interesting and less C-conformant ways of catsing your callback type
-have been omitted....</p>
+<p>More interesting and less C-conformant ways of casting your callback type
+instead have been omitted.</p>
+<p>Another common scenario is having some data structure with multiple
+watchers:</p>
+<pre> struct my_biggy
+ {
+ int some_data;
+ ev_timer t1;
+ ev_timer t2;
+ }
+
+</pre>
+<p>In this case getting the pointer to <code>my_biggy</code> is a bit more complicated,
+you need to use <code>offsetof</code>:</p>
+<pre> #include <stddef.h>
+
+ static void
+ t1_cb (EV_P_ struct ev_timer *w, int revents)
+ {
+ struct my_biggy big = (struct my_biggy *
+ (((char *)w) - offsetof (struct my_biggy, t1));
+ }
+ static void
+ t2_cb (EV_P_ struct ev_timer *w, int revents)
+ {
+ struct my_biggy big = (struct my_biggy *
+ (((char *)w) - offsetof (struct my_biggy, t2));
+ }
+</pre>
+
</div>
-<h1 id="WATCHER_TYPES">WATCHER TYPES</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="WATCHER_TYPES">WATCHER TYPES</h1>
<div id="WATCHER_TYPES_CONTENT">
<p>This section describes each watcher in detail, but will not repeat
information given in the last section. Any initialisation/set macros,
<code>EAGAIN</code> is far preferable to a program hanging until some data arrives.</p>
<p>If you cannot run the fd in non-blocking mode (for example you should not
play around with an Xlib connection), then you have to seperately re-test
-wether a file descriptor is really ready with a known-to-be good interface
+whether a file descriptor is really ready with a known-to-be good interface
such as poll (fortunately in our Xlib example, Xlib already does this on
its own, so its quite safe to use).</p>
<dl>
<dd>
<p>This will act as if the timer timed out and restart it again if it is
repeating. The exact semantics are:</p>
- <p>If the timer is started but nonrepeating, stop it.</p>
- <p>If the timer is repeating, either start it if necessary (with the repeat
-value), or reset the running timer to the repeat value.</p>
+ <p>If the timer is pending, its pending status is cleared.</p>
+ <p>If the timer is started but nonrepeating, stop it (as if it timed out).</p>
+ <p>If the timer is repeating, either start it if necessary (with the
+<code>repeat</code> value), or reset the running timer to the <code>repeat</code> value.</p>
<p>This sounds a bit complicated, but here is a useful and typical
-example: Imagine you have a tcp connection and you want a so-called
-idle timeout, that is, you want to be called when there have been,
-say, 60 seconds of inactivity on the socket. The easiest way to do
-this is to configure an <code>ev_timer</code> with <code>after</code>=<code>repeat</code>=<code>60</code> and calling
+example: Imagine you have a tcp connection and you want a so-called idle
+timeout, that is, you want to be called when there have been, say, 60
+seconds of inactivity on the socket. The easiest way to do this is to
+configure an <code>ev_timer</code> with a <code>repeat</code> value of <code>60</code> and then call
<code>ev_timer_again</code> each time you successfully read or write some data. If
you go into an idle state where you do not expect data to travel on the
-socket, you can stop the timer, and again will automatically restart it if
-need be.</p>
- <p>You can also ignore the <code>after</code> value and <code>ev_timer_start</code> altogether
-and only ever use the <code>repeat</code> value:</p>
+socket, you can <code>ev_timer_stop</code> the timer, and <code>ev_timer_again</code> will
+automatically restart it if need be.</p>
+ <p>That means you can ignore the <code>after</code> value and <code>ev_timer_start</code>
+altogether and only ever use the <code>repeat</code> value and <code>ev_timer_again</code>:</p>
<pre> ev_timer_init (timer, callback, 0., 5.);
ev_timer_again (loop, timer);
...
ev_timer_again (loop, timer);
</pre>
- <p>This is more efficient then stopping/starting the timer eahc time you want
-to modify its timeout value.</p>
+ <p>This is more slightly efficient then stopping/starting the timer each time
+you want to modify its timeout value.</p>
</dd>
<dt>ev_tstamp repeat [read-write]</dt>
<dd>
not exist" is signified by the <code>st_nlink</code> field being zero (which is
otherwise always forced to be at least one) and all the other fields of
the stat buffer having unspecified contents.</p>
+<p>The path <i>should</i> be absolute and <i>must not</i> end in a slash. If it is
+relative and your working directory changes, the behaviour is undefined.</p>
<p>Since there is no standard to do this, the portable implementation simply
-calls <code>stat (2)</code> regulalry on the path to see if it changed somehow. You
+calls <code>stat (2)</code> regularly on the path to see if it changed somehow. You
can specify a recommended polling interval for this case. If you specify
a polling interval of <code>0</code> (highly recommended!) then a <i>suitable,
unspecified default</i> value will be used (which you can expect to be around
<p>This watcher type is not meant for massive numbers of stat watchers,
as even with OS-supported change notifications, this can be
resource-intensive.</p>
-<p>At the time of this writing, no specific OS backends are implemented, but
-if demand increases, at least a kqueue and inotify backend will be added.</p>
+<p>At the time of this writing, only the Linux inotify interface is
+implemented (implementing kqueue support is left as an exercise for the
+reader). Inotify will be used to give hints only and should not change the
+semantics of <code>ev_stat</code> watchers, which means that libev sometimes needs
+to fall back to regular polling again even with inotify, but changes are
+usually detected immediately, and if the file exists there will be no
+polling.</p>
<dl>
<dt>ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)</dt>
<dt>ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)</dt>
</div>
<h2 id="code_ev_idle_code_when_you_ve_got_no"><code>ev_idle</code> - when you've got nothing better to do...</h2>
<div id="code_ev_idle_code_when_you_ve_got_no-2">
-<p>Idle watchers trigger events when there are no other events are pending
-(prepare, check and other idle watchers do not count). That is, as long
-as your process is busy handling sockets or timeouts (or even signals,
-imagine) it will not be triggered. But when your process is idle all idle
-watchers are being called again and again, once per event loop iteration -
-until stopped, that is, or your process receives more events and becomes
-busy.</p>
+<p>Idle watchers trigger events when no other events of the same or higher
+priority are pending (prepare, check and other idle watchers do not
+count).</p>
+<p>That is, as long as your process is busy handling sockets or timeouts
+(or even signals, imagine) of the same or higher priority it will not be
+triggered. But when your process is idle (or only lower-priority watchers
+are pending), the idle watchers are being called once per event loop
+iteration - until stopped, that is, or your process receives more events
+and becomes busy again with higher priority stuff.</p>
<p>The most noteworthy effect is that as long as any idle watchers are
active, the process will not block when waiting for new events.</p>
<p>Apart from keeping your process non-blocking (which is a useful
static void
adns_prepare_cb (ev_loop *loop, ev_prepare *w, int revents)
{
- int timeout = 3600000;truct pollfd fds [nfd];
+ int timeout = 3600000;
+ struct pollfd fds [nfd];
// actual code will need to loop here and realloc etc.
adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
</div>
-<h1 id="OTHER_FUNCTIONS">OTHER FUNCTIONS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="OTHER_FUNCTIONS">OTHER FUNCTIONS</h1>
<div id="OTHER_FUNCTIONS_CONTENT">
<p>There are some other functions of possible interest. Described. Here. Now.</p>
<dl>
</div>
-<h1 id="LIBEVENT_EMULATION">LIBEVENT EMULATION</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="LIBEVENT_EMULATION">LIBEVENT EMULATION</h1>
<div id="LIBEVENT_EMULATION_CONTENT">
<p>Libev offers a compatibility emulation layer for libevent. It cannot
emulate the internals of libevent, so here are some usage hints:</p>
</dl>
</div>
-<h1 id="C_SUPPORT">C++ SUPPORT</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="C_SUPPORT">C++ SUPPORT</h1>
<div id="C_SUPPORT_CONTENT">
<p>Libev comes with some simplistic wrapper classes for C++ that mainly allow
you to use some convinience methods to start/stop watchers and also change
</pre>
</div>
-<h1 id="MACRO_MAGIC">MACRO MAGIC</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="MACRO_MAGIC">MACRO MAGIC</h1>
<div id="MACRO_MAGIC_CONTENT">
<p>Libev can be compiled with a variety of options, the most fundemantal is
-<code>EV_MULTIPLICITY</code>. This option determines wether (most) functions and
+<code>EV_MULTIPLICITY</code>. This option determines whether (most) functions and
callbacks have an initial <code>struct ev_loop *</code> argument.</p>
<p>To make it easier to write programs that cope with either variant, the
following macros are defined:</p>
loop, if multiple loops are supported ("ev loop default").</p>
</dd>
</dl>
-<p>Example: Declare and initialise a check watcher, working regardless of
-wether multiple loops are supported or not.</p>
+<p>Example: Declare and initialise a check watcher, utilising the above
+macros so it will work regardless of whether multiple loops are supported
+or not.</p>
<pre> static void
check_cb (EV_P_ ev_timer *w, int revents)
{
ev_check_start (EV_DEFAULT_ &check);
ev_loop (EV_DEFAULT_ 0);
-
-
-
</pre>
</div>
-<h1 id="EMBEDDING">EMBEDDING</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="EMBEDDING">EMBEDDING</h1>
<div id="EMBEDDING_CONTENT">
<p>Libev can (and often is) directly embedded into host
applications. Examples of applications that embed it include the Deliantra
ev_win32.c required on win32 platforms only
- ev_select.c only when select backend is enabled (which is by default)
+ ev_select.c only when select backend is enabled (which is enabled by default)
ev_poll.c only when poll backend is enabled (disabled by default)
ev_epoll.c only when the epoll backend is enabled (disabled by default)
ev_kqueue.c only when the kqueue backend is enabled (disabled by default)
<dd>
<p>reserved for future expansion, works like the USE symbols above.</p>
</dd>
+ <dt>EV_USE_INOTIFY</dt>
+ <dd>
+ <p>If defined to be <code>1</code>, libev will compile in support for the Linux inotify
+interface to speed up <code>ev_stat</code> watchers. Its actual availability will
+be detected at runtime.</p>
+ </dd>
<dt>EV_H</dt>
<dd>
<p>The name of the <cite>ev.h</cite> header file used to include it. The default if
additional independent event loops. Otherwise there will be no support
for multiple event loops and there is no first event loop pointer
argument. Instead, all functions act on the single default loop.</p>
+ </dd>
+ <dt>EV_MINPRI</dt>
+ <dt>EV_MAXPRI</dt>
+ <dd>
+ <p>The range of allowed priorities. <code>EV_MINPRI</code> must be smaller or equal to
+<code>EV_MAXPRI</code>, but otherwise there are no non-obvious limitations. You can
+provide for more priorities by overriding those symbols (usually defined
+to be <code>-2</code> and <code>2</code>, respectively).</p>
+ <p>When doing priority-based operations, libev usually has to linearly search
+all the priorities, so having many of them (hundreds) uses a lot of space
+and time, so using the defaults of five priorities (-2 .. +2) is usually
+fine.</p>
+ <p>If your embedding app does not need any priorities, defining these both to
+<code>0</code> will save some memory and cpu.</p>
</dd>
<dt>EV_PERIODIC_ENABLE</dt>
<dd>
<p>If undefined or defined to be <code>1</code>, then periodic timers are supported. If
defined to be <code>0</code>, then they are not. Disabling them saves a few kB of
+code.</p>
+ </dd>
+ <dt>EV_IDLE_ENABLE</dt>
+ <dd>
+ <p>If undefined or defined to be <code>1</code>, then idle watchers are supported. If
+defined to be <code>0</code>, then they are not. Disabling them saves a few kB of
code.</p>
</dd>
<dt>EV_EMBED_ENABLE</dt>
<p><code>ev_child</code> watchers use a small hash table to distribute workload by
pid. The default size is <code>16</code> (or <code>1</code> with <code>EV_MINIMAL</code>), usually more
than enough. If you need to manage thousands of children you might want to
-increase this value.</p>
+increase this value (<i>must</i> be a power of two).</p>
+ </dd>
+ <dt>EV_INOTIFY_HASHSIZE</dt>
+ <dd>
+ <p><code>ev_staz</code> watchers use a small hash table to distribute workload by
+inotify watch id. The default size is <code>16</code> (or <code>1</code> with <code>EV_MINIMAL</code>),
+usually more than enough. If you need to manage thousands of <code>ev_stat</code>
+watchers you might want to increase this value (<i>must</i> be a power of
+two).</p>
</dd>
<dt>EV_COMMON</dt>
<dd>
will be compiled. It is pretty complex because it provides its own header
file.</p>
<p>The usage in rxvt-unicode is simpler. It has a <cite>ev_cpp.h</cite> header file
-that everybody includes and which overrides some autoconf choices:</p>
-<pre> #define EV_USE_POLL 0
+that everybody includes and which overrides some configure choices:</p>
+<pre> #define EV_MINIMAL 1
+ #define EV_USE_POLL 0
#define EV_MULTIPLICITY 0
- #define EV_PERIODICS 0
+ #define EV_PERIODIC_ENABLE 0
+ #define EV_STAT_ENABLE 0
+ #define EV_FORK_ENABLE 0
#define EV_CONFIG_H <config.h>
+ #define EV_MINPRI 0
+ #define EV_MAXPRI 0
#include "ev++.h"
</pre>
</div>
-<h1 id="COMPLEXITIES">COMPLEXITIES</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="COMPLEXITIES">COMPLEXITIES</h1>
<div id="COMPLEXITIES_CONTENT">
<p>In this section the complexities of (many of) the algorithms used inside
libev will be explained. For complexity discussions about backends see the
documentation for <code>ev_default_init</code>.</p>
+ <p>All of the following are about amortised time: If an array needs to be
+extended, libev needs to realloc and move the whole array, but this
+happens asymptotically never with higher number of elements, so O(1) might
+mean it might do a lengthy realloc operation in rare cases, but on average
+it is much faster and asymptotically approaches constant time.</p>
<p>
<dl>
<dt>Starting and stopping timer/periodic watchers: O(log skipped_other_timers)</dt>
+ <dd>
+ <p>This means that, when you have a watcher that triggers in one hour and
+there are 100 watchers that would trigger before that then inserting will
+have to skip those 100 watchers.</p>
+ </dd>
<dt>Changing timer/periodic watchers (by autorepeat, again): O(log skipped_other_timers)</dt>
+ <dd>
+ <p>That means that for changing a timer costs less than removing/adding them
+as only the relative motion in the event queue has to be paid for.</p>
+ </dd>
<dt>Starting io/check/prepare/idle/signal/child watchers: O(1)</dt>
- <dt>Stopping check/prepare/idle watchers: O(1)</dt>
- <dt>Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % 16))</dt>
+ <dd>
+ <p>These just add the watcher into an array or at the head of a list.
+=item Stopping check/prepare/idle watchers: O(1)</p>
+ </dd>
+ <dt>Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))</dt>
+ <dd>
+ <p>These watchers are stored in lists then need to be walked to find the
+correct watcher to remove. The lists are usually short (you don't usually
+have many watchers waiting for the same fd or signal).</p>
+ </dd>
<dt>Finding the next timer per loop iteration: O(1)</dt>
<dt>Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)</dt>
+ <dd>
+ <p>A change means an I/O watcher gets started or stopped, which requires
+libev to recalculate its status (and possibly tell the kernel).</p>
+ </dd>
<dt>Activating one watcher: O(1)</dt>
+ <dt>Priority handling: O(number_of_priorities)</dt>
+ <dd>
+ <p>Priorities are implemented by allocating some space for each
+priority. When doing priority-based operations, libev usually has to
+linearly search all the priorities.</p>
+ </dd>
</dl>
</p>
</div>
-<h1 id="AUTHOR">AUTHOR</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<h1 id="AUTHOR">AUTHOR</h1>
<div id="AUTHOR_CONTENT">
<p>Marc Lehmann <libev@schmorp.de>.</p>