X-Git-Url: https://git.llucax.com/software/libev.git/blobdiff_plain/924ae10c0376cdb4b581d30f7b8a258b6b9e4853..c56a8061de2b5b4b9760ed49d4600bf40991b797:/ev.pod diff --git a/ev.pod b/ev.pod index 1b797df..ab57ffb 100644 --- a/ev.pod +++ b/ev.pod @@ -50,6 +50,10 @@ libev - a high performance full-featured event loop written in C =head1 DESCRIPTION +The newest version of this document is also available as a html-formatted +web page you might find easier to navigate when reading it for the first +time: L. + Libev is an event loop: you register interest in certain events (such as a file descriptor being readable or a timeout occuring), and it will manage these event sources and provide your program with events. @@ -65,12 +69,13 @@ watcher. =head1 FEATURES -Libev supports C, C, the Linux-specific C, the +BSD-specific C and the Solaris-specific event port mechanisms +for file descriptor events (C), the Linux C interface +(for C), relative timers (C), absolute timers +with customised rescheduling (C), synchronous signals +(C), process status change events (C), and event +watchers dealing with the event loop mechanism itself (C, C, C and C watchers) as well as file watchers (C) and even limited support for fork events (C). @@ -114,14 +119,17 @@ you actually want to know. =item int ev_version_minor () -You can find out the major and minor version numbers of the library +You can find out the major and minor ABI version numbers of the library you linked against by calling the functions C and C. If you want, you can compare against the global symbols C and C, which specify the version of the library your program was compiled against. +These version numbers refer to the ABI version of the library, not the +release version. + Usually, it's a good idea to terminate if the major versions mismatch, -as this indicates an incompatible change. Minor versions are usually +as this indicates an incompatible change. Minor versions are usually compatible to older versions, so a larger minor version alone is usually not a problem. @@ -164,13 +172,14 @@ recommended ones. See the description of C watchers for more info. -=item ev_set_allocator (void *(*cb)(void *ptr, size_t size)) +=item ev_set_allocator (void *(*cb)(void *ptr, long size)) -Sets the allocation function to use (the prototype and semantics are -identical to the realloc C function). It is used to allocate and free -memory (no surprises here). If it returns zero when memory needs to be -allocated, the library might abort or take some potentially destructive -action. The default is your system realloc function. +Sets the allocation function to use (the prototype is similar - the +semantics is identical - to the realloc C function). It is used to +allocate and free memory (no surprises here). If it returns zero when +memory needs to be allocated, the library might abort or take some +potentially destructive action. The default is your system realloc +function. You could override this function in high-availability programs to, say, free some memory if it cannot allocate memory, to use a special allocator, @@ -266,6 +275,26 @@ override the flags completely if it is found in the environment. This is useful to try out specific backends to test their performance, or to work around bugs. +=item C + +Instead of calling C or C manually after +a fork, you can also make libev check for a fork in each iteration by +enabling this flag. + +This works by calling C on every iteration of the loop, +and thus this might slow down your event loop if you do a lot of loop +iterations and little real work, but is usually not noticeable (on my +Linux system for example, C is actually a simple 5-insn sequence +without a syscall and thus I fast, but my Linux system also has +C which is even faster). + +The big advantage of this flag is that you can forget about fork (and +forget about forgetting to tell libev about forking) when you use this +flag. + +This flag setting cannot be overriden or specified in the C +environment variable. + =item C (value 1, portable select backend) This is your standard select(2) backend. Not I standard, as @@ -410,6 +439,16 @@ Like C, but acts on an event loop created by C. Yes, you have to call this on every allocated event loop after fork, and how you do this is entirely your own problem. +=item unsigned int ev_loop_count (loop) + +Returns the count of loop iterations for the loop, which is identical to +the number of times libev did poll for new events. It starts at C<0> and +happily wraps around with enough iterations. + +This value can sometimes be useful as a generation counter of sorts (it +"ticks" the number of loop iterations), as it roughly corresponds with +C and C calls. + =item unsigned int ev_backend (loop) Returns one of the C flags indicating the event backend in @@ -452,8 +491,9 @@ usually a better approach for this kind of thing. Here are the gory details of what C does: + - Before the first iteration, call any pending watchers. * If there are no active watchers (reference count is zero), return. - - Queue prepare watchers and then call all outstanding watchers. + - Queue all prepare watchers and then call all outstanding watchers. - If we have been forked, recreate the kernel state. - Update the kernel state with all outstanding changes. - Update the "event loop time". @@ -702,10 +742,11 @@ it. Returns a true value iff the watcher is pending, (i.e. it has outstanding events but its callback has not yet been invoked). As long as a watcher is pending (but not active) you must not call an init function on it (but -C is safe) and you must make sure the watcher is available to -libev (e.g. you cnanot C it). +C is safe), you must not change its priority, and you must +make sure the watcher is available to libev (e.g. you cannot C +it). -=item callback = ev_cb (ev_TYPE *watcher) +=item callback ev_cb (ev_TYPE *watcher) Returns the callback currently set on the watcher. @@ -714,6 +755,46 @@ Returns the callback currently set on the watcher. Change the callback. You can change the callback at virtually any time (modulo threads). +=item ev_set_priority (ev_TYPE *watcher, priority) + +=item int ev_priority (ev_TYPE *watcher) + +Set and query the priority of the watcher. The priority is a small +integer between C (default: C<2>) and C +(default: C<-2>). Pending watchers with higher priority will be invoked +before watchers with lower priority, but priority will not keep watchers +from being executed (except for C watchers). + +This means that priorities are I used for ordering callback +invocation after new events have been received. This is useful, for +example, to reduce latency after idling, or more often, to bind two +watchers on the same event and make sure one is called first. + +If you need to suppress invocation when higher priority events are pending +you need to look at C watchers, which provide this functionality. + +You I change the priority of a watcher as long as it is active or +pending. + +The default priority used by watchers when no priority has been set is +always C<0>, which is supposed to not be too high and not be too low :). + +Setting a priority outside the range of C to C is +fine, as long as you do not mind that the priority value you query might +or might not have been adjusted to be within valid range. + +=item ev_invoke (loop, ev_TYPE *watcher, int revents) + +Invoke the C with the given C and C. Neither +C nor C need to be valid as long as the watcher callback +can deal with that fact. + +=item int ev_clear_pending (loop, ev_TYPE *watcher) + +If the watcher is pending, this function returns clears its pending status +and returns its C bitset (as if its callback was invoked). If the +watcher isn't pending it does nothing and returns C<0>. + =back @@ -743,8 +824,37 @@ can cast it back to your own type: ... } -More interesting and less C-conformant ways of catsing your callback type -have been omitted.... +More interesting and less C-conformant ways of casting your callback type +instead have been omitted. + +Another common scenario is having some data structure with multiple +watchers: + + struct my_biggy + { + int some_data; + ev_timer t1; + ev_timer t2; + } + +In this case getting the pointer to C is a bit more complicated, +you need to use C: + + #include + + static void + t1_cb (EV_P_ struct ev_timer *w, int revents) + { + struct my_biggy big = (struct my_biggy * + (((char *)w) - offsetof (struct my_biggy, t1)); + } + + static void + t2_cb (EV_P_ struct ev_timer *w, int revents) + { + struct my_biggy big = (struct my_biggy * + (((char *)w) - offsetof (struct my_biggy, t2)); + } =head1 WATCHER TYPES @@ -799,10 +909,32 @@ C is far preferable to a program hanging until some data arrives. If you cannot run the fd in non-blocking mode (for example you should not play around with an Xlib connection), then you have to seperately re-test -wether a file descriptor is really ready with a known-to-be good interface +whether a file descriptor is really ready with a known-to-be good interface such as poll (fortunately in our Xlib example, Xlib already does this on its own, so its quite safe to use). +=head3 The special problem of disappearing file descriptors + +Some backends (e.g kqueue, epoll) need to be told about closing a file +descriptor (either by calling C explicitly or by any other means, +such as C). The reason is that you register interest in some file +descriptor, but when it goes away, the operating system will silently drop +this interest. If another file descriptor with the same number then is +registered with libev, there is no efficient way to see that this is, in +fact, a different file descriptor. + +To avoid having to explicitly tell libev about such cases, libev follows +the following policy: Each time C is being called, libev +will assume that this is potentially a new file descriptor, otherwise +it is assumed that the file descriptor stays the same. That means that +you I to call C (or C) when you change the +descriptor even if the file descriptor number itself did not change. + +This is how one would do it normally anyway, the important point is that +the libev application should not optimise around libev but should leave +optimisations to libev. + + =over 4 =item ev_io_init (ev_io *, callback, int fd, int events) @@ -887,23 +1019,25 @@ timer will not fire more than once per event loop iteration. This will act as if the timer timed out and restart it again if it is repeating. The exact semantics are: -If the timer is started but nonrepeating, stop it. +If the timer is pending, its pending status is cleared. + +If the timer is started but nonrepeating, stop it (as if it timed out). -If the timer is repeating, either start it if necessary (with the repeat -value), or reset the running timer to the repeat value. +If the timer is repeating, either start it if necessary (with the +C value), or reset the running timer to the C value. This sounds a bit complicated, but here is a useful and typical -example: Imagine you have a tcp connection and you want a so-called -idle timeout, that is, you want to be called when there have been, -say, 60 seconds of inactivity on the socket. The easiest way to do -this is to configure an C with C=C=C<60> and calling +example: Imagine you have a tcp connection and you want a so-called idle +timeout, that is, you want to be called when there have been, say, 60 +seconds of inactivity on the socket. The easiest way to do this is to +configure an C with a C value of C<60> and then call C each time you successfully read or write some data. If you go into an idle state where you do not expect data to travel on the -socket, you can stop the timer, and again will automatically restart it if -need be. +socket, you can C the timer, and C will +automatically restart it if need be. -You can also ignore the C value and C altogether -and only ever use the C value: +That means you can ignore the C value and C +altogether and only ever use the C value and C: ev_timer_init (timer, callback, 0., 5.); ev_timer_again (loop, timer); @@ -914,8 +1048,8 @@ and only ever use the C value: timer->again = 10.; ev_timer_again (loop, timer); -This is more efficient then stopping/starting the timer eahc time you want -to modify its timeout value. +This is more slightly efficient then stopping/starting the timer each time +you want to modify its timeout value. =item ev_tstamp repeat [read-write] @@ -967,11 +1101,11 @@ to trigger "at" some specific point in time. For example, if you tell a periodic watcher to trigger in 10 seconds (by specifiying e.g. C) and then reset your system clock to the last year, then it will take a year to trigger the event (unlike an C, which would trigger -roughly 10 seconds later and of course not if you reset your system time -again). +roughly 10 seconds later). They can also be used to implement vastly more complex timers, such as -triggering an event on eahc midnight, local time. +triggering an event on each midnight, local time or other, complicated, +rules. As with timers, the callback is guarenteed to be invoked only when the time (C) has been passed, but if multiple periodic timers become ready @@ -988,18 +1122,18 @@ operation, and we will explain them from simplest to complex: =over 4 -=item * absolute timer (interval = reschedule_cb = 0) +=item * absolute timer (at = time, interval = reschedule_cb = 0) In this configuration the watcher triggers an event at the wallclock time C and doesn't repeat. It will not adjust when a time jump occurs, that is, if it is to be run at January 1st 2011 then it will run when the system time reaches or surpasses this time. -=item * non-repeating interval timer (interval > 0, reschedule_cb = 0) +=item * non-repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) In this mode the watcher will always be scheduled to time out at the next -C time (for some integer N) and then repeat, regardless -of any time jumps. +C time (for some integer N, which can also be negative) +and then repeat, regardless of any time jumps. This can be used to create timers that do not drift with respect to system time: @@ -1015,7 +1149,11 @@ Another way to think about it (for the mathematically inclined) is that C will try to run the callback in this mode at the next possible time where C