combo_entry->set_popdown_strings(*list_pointed);
combo_entry->get_entry()->set_text (name);
if (CItem::logic_connect && CItem::gate_id != -1) {
- if ( detect_click_position((int)event->x, (int)event->y) == IN) {
- tmp_line.logic_id = workplace->get_logic_item(CItem::gate_id)->get_id();
+ if ( detect_click_position((int)event->x, (int)event->y) == IN && !workplace->get_logic_item(CItem::gate_id)->get_out_logic_connect()) {
+ tmp_line.logic_id = CItem::gate_id;
workplace->get_logic_item(CItem::gate_id)->set_out_connected(true);
tmp_line.store_id = ID;
workplace->lista_lineas_in.push_back(tmp_line);
workplace->queue_draw();
} else if (detect_click_position((int)event->x, (int)event->y) == OUT ) {
if (dynamic_cast<Not *>(workplace->get_logic_item(CItem::gate_id))) {
- if (!dynamic_cast<Not *>(workplace->get_logic_item(CItem::gate_id))->get_out_logic_connect()) {
+ if (!dynamic_cast<Not *>(workplace->get_logic_item(CItem::gate_id))->get_in_logic_connect()) {
workplace->get_logic_item(CItem::gate_id)->set_in_connected(true);
tmp_line.logic_id = CItem::gate_id;
tmp_line.store_id = ID;
}
if ( aux1 != UNDEF && aux2 != UNDEF ) {
if (!is_connected) {
- //aux = connect_vec[0].type;
- // Aca van invertidos los tipos de entrada/salida
- connect_vec[0].type = aux2; //connect_vec[1].type;
+ connect_vec[0].type = aux2;
connect_vec[1].type = aux1;
}
connect_vec[0].id_dest = _item0->get_id();
CItem *_item;
switch (imgActual) {
case 1:
- if ( (_a <= x+image->get_width()-10 )&&(_a >= x + 10) && (_b <= y+10) &&(_b > 0 ) ){ //arriba
+ if ( (_a <= x+image->get_width()-10 )&&(_a >= x + 10) && (_b <= y+10) &&(_b > y ) ){ //arriba
if ( is_connected ) return connect_vec[0].type;
connect_vec[1].type = is_other_connection_area(get_position_x()+16, get_position_y()+get_image()->get_height() +5, &_item); //pregunto que hay abajo
switch ( connect_vec[1].type ) {
}
break;
case 0:
- if ((_a <= x+10 )&&(_a > 0) && (_b <= y+image->get_height()-10) &&(_b >= y+10 )){ //izquierda
+ if ((_a <= x+10 )&&(_a > x) && (_b <= y+image->get_height()-10) &&(_b >= y+10 )){ //izquierda
if ( is_connected ) return connect_vec[0].type;
connect_vec[1].type = is_other_connection_area(get_position_x()+get_image()->get_width()+5, get_position_y()+16, &_item);//pregunto por la derecha
switch ( connect_vec[1].type ) {