#include "not.h"
+#include "cistern.h"
Not::Not(int orientacion)
{
bool Not::on_button_press_event(GdkEventButton *event)
{
-
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 1)) {
WorkPlace::pointed = ID;
t_line tmp_line;
if (CItem::logic_connect) {
if (CItem::gate_id != -1) {
- if ( detect_click_position((int)event->x, (int)event->y) == IN && !in_connected) {
+ if ( detect_click_position((int)event->x, (int)event->y) == IN && !in_connected && !workplace->get_logic_item(CItem::gate_id)->get_out_logic_connect()) {
tmp_line.logic_id = CItem::gate_id;
workplace->get_logic_item(CItem::gate_id)->set_out_connected(true);
set_in_connected(true);
}
} else
CItem::gate_id = ID;
- }
- if ( CItem::logic_connect ) {
if ( detect_click_position((int)event->x, (int)event->y ) == OUT && !out_connected ) {
CItem::gate_id = ID;
}
combo_entry->set_popdown_strings(*list_pointed);
combo_entry->get_entry()->set_text (name);
workplace->queue_draw();
+ char f[40];
+ Glib::ustring text;
+ sprintf(f," Conector OUT = %d Conector IN = %d",out_connected, in_connected);
+ text = name+f;
+ status_bar->push ( text, 0);
}
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 2)){
dato += c_y;
for ( int i=0; i<=vec_connector.size()-1&&!vec_connector.empty(); i++) {
if ( vec_connector[i].type == IN ) {
- dato += "\t\t<entrada>";
- dato += vec_connector[i].name_dest + "</entrada>\n";
+ if ( vec_connector[i].cistern_connector == 1 ) {
+ dato += "\t\t<entrada><tanque id = \"superior\">";
+ dato += vec_connector[i].name_dest + "</tanque></entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == 0 ) {
+ dato += "\t\t<entrada><tanque id = \"inferior\">";
+ dato += vec_connector[i].name_dest + "</tanque></entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == -1 ) {
+ dato += "\t\t<entrada>";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
} else {
dato += "\t\t<salida>";
dato += vec_connector[i].name_dest + "</salida>\n";
t_logic_connector temp;
std::list<t_line>::iterator i = workplace->lista_lineas_in.begin();
while ( i != workplace->lista_lineas_in.end() ) {
- if ( workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id == ID ) {
temp.type = OUT;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
vec_connector.push_back(temp);
i = workplace->lista_lineas_out.begin();
while ( i != workplace->lista_lineas_out.end() ) {
- if (workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id == ID ) {
temp.type = IN;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
+ if ( dynamic_cast<Cistern *>(workplace->get_item((*i).store_id)) ) {
+ if ( (*i).cistern_out1 )
+ temp.cistern_connector = 1; //arriba
+ else
+ temp.cistern_connector = 0; //abajo
+ } else
+ temp.cistern_connector = -1; //si no es tanque.
+ vec_connector.push_back(temp);
+ cant_in++;
+ }
+ i++;
+ }
+
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).logic_id == ID ) {
+ temp.type = OUT;
+ temp.name_dest = workplace->get_logic_item((*i).store_id)->get_name();
vec_connector.push_back(temp);
cant_in++;
}
i++;
}
- return true;// (in_connected == out_connected ) ==true;
+
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).store_id == ID ) {
+ temp.type = IN;
+ temp.name_dest = workplace->get_logic_item((*i).logic_id)->get_name();
+ vec_connector.push_back(temp);
+ cant_out++;
+ }
+ i++;
+ }
+
+ return true;
}
ConnectorType Not::detect_click_position(int _a, int _b)
return out_connected;
}
+bool Not::get_in_logic_connect()
+{
+ return in_connected;
+}
+
void Not::draw_connectors()
{
Glib::RefPtr<Gdk::Window> window = get_window();