return litros > 0;
}
-void Tank::update()
+void Tank::update(int dir)
{
updated = true;
}
void Tank::simulate()
{
if (!updated) return;
+ RGB in_color;
+
+ std::list<IConector *>::iterator i = in_list.begin();
+ if (i != in_list.end()) {
+ PlantItem *o = (PlantItem *)(*i);
+ in_color = o->get_color();
+ }
- // le resto lo que entrego
- litros -= actual_out_flow;
// le sumo lo que recibo
litros += actual_in_flow;
+ // calculo el nuevo color
+ int r, g, b;
+ float l = litros;
+
+ r = (int)(fluid_color.r()*litros/l + in_color.r()*actual_in_flow/l);
+ g = (int)(fluid_color.g()*litros/l + in_color.g()*actual_in_flow/l);
+ b = (int)(fluid_color.b()*litros/l + in_color.b()*actual_in_flow/l);
+
+ if (r>255) r = 255;
+ if (g>255) g = 255;
+ if (b>255) b = 255;
+ fluid_color = RGB(r,g,b);
+
+ // le resto lo que entrego
+ litros -= actual_out_flow;
std::cout << name << "Capacidad: " << capacity;
std::cout << " Litros : " << litros << std::endl;
}
}
+void Tank::get_state_as_xml(std::stringstream &out)
+{
+ PlantItem::get_state_as_xml(out);
+
+ out << "\t<tank name=\"" << name << "\">" << std::endl;
+ out << "\t\t<capacity>" << capacity << "</capacity>" << std::endl;
+ out << "\t\t<litros>" << litros << "</litros>" << std::endl;
+ out << "\t</tank>" << std::endl;
+}