+namespace PlaQui {
+
+namespace Server {
+
+Connection::~Connection(void) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": destructor." << endl;
+#endif // DEBUG
+}
+
+Connection::Connection(const sockbuf::sockdesc& sd):
+ socket(sd) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": sd = " << sd.sock;
+#endif // DEBUG
+ host = socket->peerhost();
+ port = socket->peerport();
+#ifdef DEBUG
+ cerr << " | host = " << host << " | port = " << port << endl;
+#endif // DEBUG
+}
+
+Connection::Connection(const sockbuf::type& type, const std::string& host,
+ const Port& port): socket(type), host(host), port(port) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": type = " << type << " | host = " << host
+ << " | port = " << port << endl;
+#endif // DEBUG
+}
+
+Connection::Connection(const std::string& host, const Port& port):
+ host(host), port(port) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": host = " << host << " | port = " << port << endl;
+#endif // DEBUG
+}
+
+void Connection::finish(bool attach) {
+ //socket_mutex.lock();
+ socket->shutdown(sockbuf::shut_readwrite);
+ //socket_mutex.unlock();
+ Runnable::finish(attach);