// $Id$
//
-#include "connection.h"
+#include "plaqui/server/connection.h"
#include <socket++/sockinet.h>
+#ifdef DEBUG
+# include <iostream>
+#endif // DEBUG
-using namespace Plaqui;
+using namespace std;
-Connection::Connection(const sockinetbuf& sb):
- socket(sb) {
+namespace PlaQui {
+
+namespace Server {
+
+Connection::~Connection(void) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": destructor." << endl;
+#endif // DEBUG
+}
+
+Connection::Connection(const sockbuf::sockdesc& sd):
+ socket(sd) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": sd = " << sd.sock;
+#endif // DEBUG
+ host = socket->peerhost();
+ port = socket->peerport();
+#ifdef DEBUG
+ cerr << " | host = " << host << " | port = " << port << endl;
+#endif // DEBUG
}
-Connection::Connection(sockbuf::type type):
+Connection::Connection(const sockbuf::type& type):
socket(type) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": type = " << type << endl;
+#endif // DEBUG
+}
+
+Connection::Connection(const std::string& host, const Port& port):
+ host(host), port(port) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": host = " << host << " | port = " << port << endl;
+#endif // DEBUG
+}
+
+void Connection::finish(bool attach) {
+ //socket_mutex.lock();
+ socket->shutdown(sockbuf::shut_readwrite);
+ //socket_mutex.unlock();
+ Runnable::finish(attach);
+}
+
+const string& Connection::get_host(void) const {
+ return host;
}
+const Connection::Port& Connection::get_port(void) const {
+ return port;
+}
+
+} // namespace Server
+
+} // namespace PlaQui
+