//constructor.cpp
-
#include "constructor.h"
Constructor::Constructor(BaseObjectType* cobject, const Glib::RefPtr<Gnome::Glade::Xml>& refGlade):Gtk::Window(cobject)
ico_canio = Gdk::Pixbuf::create_from_file("item_canio.png");
ico_y = Gdk::Pixbuf::create_from_file("item_y.png");
ico_codo = Gdk::Pixbuf::create_from_file("item_codo.png");
+ ico_tanque = Gdk::Pixbuf::create_from_file("item_tanque.png");
refGlade->get_widget("btn_canio", btn_canio);
refGlade->get_widget("btn_codo", btn_codo);
refGlade->get_widget("btn_y", btn_y);
+ refGlade->get_widget("btn_tanque",btn_tanque);
refGlade->get_widget_derived("workplace", workplace); //fixed
btn_canio->drag_source_set(listTargets);
btn_y->drag_source_set(listTargets);
btn_codo->drag_source_set(listTargets);
+ btn_tanque->drag_source_set(listTargets);
btn_canio->signal_drag_data_get().connect( SigC::slot(*this, &Constructor::on_btn_canio_drag_get));
btn_y->signal_drag_data_get().connect( SigC::slot(*this, &Constructor::on_btn_y_drag_get));
btn_codo->signal_drag_data_get().connect( SigC::slot(*this, &Constructor::on_btn_codo_drag_get));
+ btn_tanque->signal_drag_data_get().connect( SigC::slot(*this, &Constructor::on_btn_tanque_drag_get));
// Señales para cambiar el icono cuando empieza el drag.
btn_canio->signal_drag_begin().connect( SigC::slot(*this, &Constructor::on_canio_drag_begin));
btn_y->signal_drag_begin().connect( SigC::slot(*this, &Constructor::on_y_drag_begin));
btn_codo->signal_drag_begin().connect( SigC::slot(*this, &Constructor::on_codo_drag_begin));
+ btn_tanque->signal_drag_begin().connect( SigC::slot(*this, &Constructor::on_tanque_drag_begin));
workplace->drag_dest_set(listTargets);
void Constructor::on_btn_y_drag_get(const Glib::RefPtr<Gdk::DragContext>& context, GtkSelectionData* selection_data, guint info, guint time)
{
- gtk_selection_data_set(selection_data, selection_data->target,8,(const guchar*)"item_y.png",10);
+ gtk_selection_data_set(selection_data, selection_data->target, 8,(const guchar*)"item_y.png",10);
}
void Constructor::on_btn_codo_drag_get(const Glib::RefPtr<Gdk::DragContext>& context, GtkSelectionData* selection_data, guint info, guint time)
{
- gtk_selection_data_set(selection_data, selection_data->target,8,(const guchar*)"item_codo.png",13);
+ gtk_selection_data_set(selection_data, selection_data->target, 8 ,(const guchar*)"item_codo.png",13);
+}
+
+void Constructor::on_btn_tanque_drag_get(const Glib::RefPtr<Gdk::DragContext>& context, GtkSelectionData* selection_data, guint info, guint time)
+{
+ gtk_selection_data_set(selection_data, selection_data->target, 8,(const guchar*)"item_tanque.png",15);
}
void Constructor::on_canio_drag_begin(const Glib::RefPtr<Gdk::DragContext>& context)
{
context->set_icon(ico_codo, 5, 5);
}
-
+
+void Constructor::on_tanque_drag_begin(const Glib::RefPtr<Gdk::DragContext>& context)
+{
+ context->set_icon(ico_tanque, 5, 5);
+}
+
void Constructor::on_item_drag_begin(const Glib::RefPtr<Gdk::DragContext>& context, CItem *item)
{
context->set_icon(item->get_image(), 5, 5);
void Constructor::on_item_drag_data_get(const Glib::RefPtr<Gdk::DragContext>& context, GtkSelectionData* selection_data, guint info, guint time)
{
- if ( strcmp((const char *)selection_data->data,"item_codo.png")==0)
gtk_selection_data_set (selection_data, selection_data->target, 10, (const guchar*)"item_codo.png", 13);
- if ( strcmp((const char *)selection_data->data,"item_canio.png")==0)
- gtk_selection_data_set (selection_data, selection_data->target, 10, (const guchar*)"item_canio.png", 14);
- if ( strcmp((const char *)selection_data->data,"item_y.png")==0)
- gtk_selection_data_set (selection_data, selection_data->target, 10, (const guchar*)"item_y.png", 10);
}
void Constructor::on_item_drop_drag_received(const Glib::RefPtr<Gdk::DragContext>& context, int x, int y, GtkSelectionData* selection_data, guint info, guint time)
// y pedirle su ícono para mostrar cono icono durante la operacion,
// Esto va a permitir, que si un widget tiene una imagen rotara o algo
// raro se vea el widget tal cual.
- //a->signal_drag_begin().connect(SigC::bind( SigC::slot(*this, &Constructor::on_item_drag_begin), a));
+ a->signal_drag_begin().connect(SigC::bind( SigC::slot(*this, &Constructor::on_item_drag_begin), a));
a->show();
listaItems.push_back(a);
}