Connection::Connection(const sockbuf::sockdesc& sd):
socket(sd) {
#ifdef DEBUG
- cerr << __FILE__ << ": sd = " << sd.sock << endl;
+ cerr << __FILE__ << ": sd = " << sd.sock;
+#endif // DEBUG
+ host = socket->peerhost();
+ port = socket->peerport();
+#ifdef DEBUG
+ cerr << " | host = " << host << " | port = " << port << endl;
#endif // DEBUG
}
-Connection::Connection(sockbuf::type type):
+Connection::Connection(const sockbuf::type& type):
socket(type) {
#ifdef DEBUG
cerr << __FILE__ << ": type = " << type << endl;
#endif // DEBUG
}
+Connection::Connection(const std::string& host, const Port& port):
+ host(host), port(port) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": host = " << host << " | port = " << port << endl;
+#endif // DEBUG
+}
+
void Connection::finish(bool attach) {
//socket_mutex.lock();
socket->shutdown(sockbuf::shut_readwrite);
Runnable::finish(attach);
}
-string Connection::get_peerhost(void) {
- //socket_mutex.lock();
- string host = socket->peerhost();
- //socket_mutex.unlock();
+const string& Connection::get_host(void) const {
return host;
}
-unsigned Connection::get_peerport(void) {
- //socket_mutex.lock();
- unsigned port = socket->peerport();
- //socket_mutex.unlock();
+const Connection::Port& Connection::get_port(void) const {
return port;
}