void Simulador::add_tank(const std::string &name)
{
- //Tank *p = new Tank(name);
- // FIXME no va!!
- //tank_lst.push_back(p);
- //items.push_back(p);
+ Tank *p = new Tank(name);
+ tank_lst.push_back(p);
+ items.push_back(p);
}
void Simulador::add_drainage(const std::string &name)