#include "or.h"
+#include "cistern.h"
Or::Or(int orientacion)
{
list_pointed->push_back(name);
combo_entry->set_popdown_strings(*list_pointed);
combo_entry->get_entry()->set_text (name);
+ char f[20];
+ Glib::ustring text;
+ sprintf(f," Conector OUT = %d",out_connected);
+ text = name+f;
+ status_bar->push ( text, 0);
}
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 2)){
dato += c_y;
for ( int i=0; i<=vec_connector.size()-1&&!vec_connector.empty(); i++) {
if ( vec_connector[i].type == IN ) {
- dato += "\t\t<entrada>";
- dato += vec_connector[i].name_dest + "</entrada>\n";
+ if ( vec_connector[i].cistern_connector == 1 ) {
+ dato += "\t\t<entrada id = \"superior\">";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == 0 ) {
+ dato += "\t\t<entrada id = \"inferior\">";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == -1 ) {
+ dato += "\t\t<entrada>";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
} else {
dato += "\t\t<salida>";
dato += vec_connector[i].name_dest + "</salida>\n";
fprintf(archivo, dato.c_str() );
}
+//<entrada><tanque id="superior">tanque1</tanque></entrada>
+
bool Or::check_connection()
{
int cant_in = 0, cant_out =0;
t_logic_connector temp;
std::list<t_line>::iterator i = workplace->lista_lineas_in.begin();
while ( i != workplace->lista_lineas_in.end() ) {
- if ( workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id== ID ) {
temp.type = OUT;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
+ temp.cistern_connector = -1;
vec_connector.push_back(temp);
cant_out++;
}
i = workplace->lista_lineas_out.begin();
while ( i != workplace->lista_lineas_out.end() ) {
- if ( workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id== ID ) {
temp.type = IN;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
+ if ( dynamic_cast<Cistern *>(workplace->get_item((*i).store_id)) ) {
+ if ( (*i).cistern_out1 )
+ temp.cistern_connector = 1; //arriba
+ else
+ temp.cistern_connector = 0; //abajo
+ } else
+ temp.cistern_connector = -1; //si no es tanque.
+ std::cout<<"cistern_connector = "<<temp.cistern_connector<<std::endl;
vec_connector.push_back(temp);
cant_in++;
}
i++;
}
-
- return true;// out_connected;
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).logic_id == ID ) {
+ temp.type = OUT;
+ temp.name_dest = workplace->get_logic_item((*i).store_id)->get_name();
+ vec_connector.push_back(temp);
+ cant_in++;
+ }
+ i++;
+ }
+
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).store_id == ID ) {
+ temp.type = IN;
+ temp.name_dest = workplace->get_logic_item((*i).logic_id)->get_name();
+ temp.cistern_connector = -1;
+ vec_connector.push_back(temp);
+ cant_out++;
+ }
+ i++;
+ }
+ return true;
}
ConnectorType Or::detect_click_position(int _a, int _b)