list_pointed->push_back(name);
combo_entry->set_popdown_strings(*list_pointed);
combo_entry->get_entry()->set_text (name);
+ char f[20];
+ Glib::ustring text;
+ sprintf(f," Conector OUT = %d",out_connected);
+ text = name+f;
+ status_bar->push ( text, 0);
}
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 2)){
t_logic_connector temp;
std::list<t_line>::iterator i = workplace->lista_lineas_in.begin();
while ( i != workplace->lista_lineas_in.end() ) {
- if ( workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id== ID ) {
temp.type = OUT;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
vec_connector.push_back(temp);
i = workplace->lista_lineas_out.begin();
while ( i != workplace->lista_lineas_out.end() ) {
- if ( workplace->get_logic_item((*i).logic_id)->get_id() == ID ) {
+ if ( (*i).logic_id== ID ) {
temp.type = IN;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
vec_connector.push_back(temp);
i++;
}
-
- return true;// out_connected;
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).logic_id == ID ) {
+ temp.type = OUT;
+ temp.name_dest = workplace->get_logic_item((*i).store_id)->get_name();
+ vec_connector.push_back(temp);
+ cant_in++;
+ }
+ i++;
+ }
+
+ i = workplace->lista_lineas_logic.begin();
+ while ( i != workplace->lista_lineas_logic.end() ) {
+ if ( (*i).store_id == ID ) {
+ temp.type = IN;
+ temp.name_dest = workplace->get_logic_item((*i).logic_id)->get_name();
+ vec_connector.push_back(temp);
+ cant_out++;
+ }
+ i++;
+ }
+ return true;
}
ConnectorType Or::detect_click_position(int _a, int _b)