// $Id$
//
-#include "plaqui/server/httpresponse.h"
+#include "plaqui/server/response.h"
#include "plaqui/server/controlclient.h"
+#include <glibmm/timer.h>
+#include <sigc++/class_slot.h>
#ifdef DEBUG
# include <iostream>
#endif // DEBUG
cerr << __FILE__ << "(" << __LINE__ << ")"
<< ": destructor." << endl;
#endif // DEBUG
- // TODO Temporal: espero que el receiver muera.
- receiver.finish(true);
+ // FIXME Temporal: espero que el receiver muera.
+ if (receiver) {
+ receiver->finish();
+ }
+ while (receiver) {
+ Glib::usleep(100000); // 0,1 segundo
+ }
}
ControlClient::ControlClient(const string& _host,
const Connection::Port& _port) throw(sockerr):
Connection(sockbuf::sock_stream, _host, _port) {
+ socket->connect(host.c_str(), port);
+ host = socket->localhost();
+ port = socket->localport();
#ifdef DEBUG
cerr << __FILE__ << "(" << __LINE__ << ")"
<< ": host = " << host
<< " | port = " << port << endl;
#endif // DEBUG
- socket->connect(host.c_str(), port);
- host = socket->localhost();
- port = socket->localport();
+ // FIXME temporal
+ receiver = new Receiver(7528, host);
+ receiver->signal_finished().connect(SigC::slot_class(*this,
+ &ControlClient::on_receiver_finished));
+ receiver->signal_error().connect(SigC::slot_class(*this,
+ &ControlClient::on_receiver_error));
}
-void ControlClient::real_run(void) {
+void ControlClient::real_run(void) throw() {
#ifdef DEBUG
cerr << __FILE__ << "(" << __LINE__ << ")"
<< ": real_run." << endl;
+ cerr << ": REAL | host = " << host
+ << " | port = " << port << endl;
#endif // DEBUG
- try {
- } catch (const sockerr& e) {
- // TODO Poner una señal de error específica?
- error(e.serrno(), e.errstr());
- return;
- }
- // TODO sacar signal_connected?
- connected();
// TODO Temporal: el receiver empieza a escuchar.
- receiver.run();
- while (!stop) {
- HTTPResponse response;
+ receiver->run();
+ while (!stop()) {
+ Response response;
try {
- //Glib::Mutex::Lock lock(socket_mutex);
socket >> response;
// Si se cerró el socket.
} catch (const ios::failure& e) {
- // TODO poner buenos codigos de error.
- error(1000000, "Se desconectó.");
+ // FIXME poner buenos codigos de error.
+ signal_error().emit(1000000, "Se desconectó.");
return;
} catch (const sockerr& e) {
- error(e.serrno(), e.errstr());
+ signal_error().emit(e.serrno(), e.errstr());
return;
+ } catch (const xmlpp::parse_error& e) {
+ signal_error().emit(100001, e.what());
+ continue;
// Si hay un error al parsear la respuesta.
} catch (const HTTPResponse::Error& e) {
#ifdef DEBUG
cerr << __FILE__ << "(" << __LINE__ << ")"
<< " : real_run() ERROR nro: " << e << endl;
#endif // DEBUG
- // TODO - es un error recuperable? O manda señal error()?
- error_received(e);
+ signal_error().emit(e, "La respuesta recibida es inválida");
continue;
}
- switch (response.status_code) {
- case HTTPMessage::OK:
- ok_received(response.get_body());
+ switch (response.get_code()) {
+ case Response::OK:
+ ok_received(response.get_contents());
break;
default:
- error_received(response.status_code);
+ error_received(response.get_code(), response.get_description());
break;
}
}
try {
socket << command << flush;
} catch (const sockerr& e) {
- error(e.serrno(), e.errstr());
+ signal_error().emit(e.serrno(), e.errstr());
finish();
}
#ifdef DEBUG
#endif // DEBUG
}
-ControlClient::SignalConnected& ControlClient::signal_connected(void) {
- return connected;
+void ControlClient::on_receiver_finished(void) {
+ receiver = NULL;
+}
+
+void ControlClient::on_receiver_error(const Runnable::Error& code,
+ const string& desc) {
+ signal_error().emit(code, string("Receiver Error: ") + desc);
}
ControlClient::SignalOKReceived& ControlClient::signal_ok_received(void) {
}
// TODO - temporal
-Receiver::SignalFrameReceived& ControlClient::signal_frame_received(void) {
+ControlClient::SignalFrameReceived& ControlClient::signal_frame_received(void) {
// XXX - cuidado, esto puede dar quilombo si no esta protegido por un mutex,
// aunque no deberia porque la señal no es llamada hasta que no se empice
// la transmision y la señal se conecta antes de pedir la transmision.
- return receiver.signal_frame_received();
+ return receiver->signal_frame_received();
}
} // namespace Server