Transmitter::~Transmitter(void) {
#ifdef DEBUG
- cerr << __FILE__ << ": destructor." << endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": destructor." << endl;
#endif // DEBUG
}
-Transmitter::Transmitter(const string& _host, const Connection::Port& _port):
- Connection(sockbuf::sock_dgram) {
+Transmitter::Transmitter(const string& _host, const Connection::Port& _port)
+ throw(sockerr): Connection(sockbuf::sock_dgram, _host, _port) {
#ifdef DEBUG
- cerr << __FILE__ << ": host = " << _host
- << " | port = " << _port << endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": _host = " << _host
+ << " | _port = " << _port << endl;
#endif // DEBUG
- socket->connect(_host.c_str(), _port);
+ socket->connect(host.c_str(), port);
+ // Reasigno el host y puerto bien.
host = socket->peerhost();
port = socket->peerport();
+#ifdef DEBUG
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": (real) host = " << _host
+ << " | port = " << _port << endl;
+#endif // DEBUG
}
/// \todo debría dar una excepción (?)
void Transmitter::real_run(void) {
#ifdef DEBUG
- cerr << __FILE__ << ": real_run()." << endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": real_run()." << endl;
#endif // DEBUG
// No hace nada, porque solo actua cuando se manda algo con send().
- while (!stop) {
- Glib::usleep(1000);
+ while (!stop()) {
+ Glib::usleep(500000); // 1/2 segundo
}
}
void Transmitter::send(const string& data) {
#ifdef DEBUG
- cerr << __FILE__ << ": send(data = " << data << ")." << endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": send()." << endl;
+// << ": send(data = " << data << ")." << endl;
#endif // DEBUG
- socket << data << flush;
+ if (stop()) {
+ return;
+ }
+ try {
+ socket << data << flush;
+ } catch (const sockerr& e) {
+ signal_error().emit(e.serrno(), e.errstr());
+ stop(true);
+ }
}
} // namespace Server