// $Id$
//
-#include "controlclient.h"
-// XXX
-#include <iostream>
+#include "plaqui/server/controlclient.h"
+#ifdef DEBUG
+# include <iostream>
+#endif // DEBUG
-using namespace Plaqui;
+using namespace std;
-ControlClient::ControlClient(std::string host, int port):
+namespace PlaQui {
+
+namespace Server {
+
+ControlClient::~ControlClient(void) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": destructor." << endl;
+#endif // DEBUG
+}
+
+ControlClient::ControlClient(string host, int port):
Connection(sockbuf::sock_stream) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": host" << host
+ << " | port = " << port << endl;
+#endif // DEBUG
// FIXME - poner en run().
socket->connect(host.c_str(), port);
}
void ControlClient::real_run(void) {
+#ifdef DEBUG
+ cerr << __FILE__ << ": real_run." << endl;
+#endif // DEBUG
+#ifdef DEBUG
// FIXME - debería tirar una excepción?
if (!socket->is_open()) {
- std::cerr << "No se pudo conectar a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
+ cerr << "No se pudo conectar a " << socket->peerhost() <<
+ ":" << socket->peerport() << "." << endl;
} else {
- std::cerr << "Conectado a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
+ cerr << "Conectado a " << socket->peerhost() <<
+ ":" << socket->peerport() << "." << endl;
}
+#endif // DEBUG
}
+} // namespace Server
+
+} // namespace PlaQui
+