-void ControlClient::real_run(void) {
- // FIXME - debería tirar una excepción?
- if (!socket->is_open()) {
- std::cerr << "No se pudo conectar a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
- } else {
- std::cerr << "Conectado a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
+void ControlClient::real_run(void) throw() {
+#ifdef DEBUG
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": real_run." << endl;
+ cerr << ": REAL | host = " << host
+ << " | port = " << port << endl;
+#endif // DEBUG
+ // TODO Temporal: el receiver empieza a escuchar.
+ receiver->run();
+ while (!stop()) {
+ Response response;
+ try {
+ //Glib::Mutex::Lock lock(socket_mutex);
+ socket >> response;
+ // Si se cerró el socket.
+ } catch (const ios::failure& e) {
+ // TODO poner buenos codigos de error.
+ signal_error().emit(1000000, "Se desconectó.");
+ return;
+ } catch (const sockerr& e) {
+ signal_error().emit(e.serrno(), e.errstr());
+ return;
+ // Si hay un error al parsear la respuesta.
+ } catch (const HTTPResponse::Error& e) {
+#ifdef DEBUG
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << " : real_run() ERROR nro: " << e << endl;
+#endif // DEBUG
+ // TODO - es un error recuperable? O manda señal error()?
+ error_received(e);
+ continue;
+ }
+ switch (response.xml_code) {
+ case Response::OK:
+ ok_received(response.xml_body);
+ break;
+ default:
+ error_received(response.xml_code);
+ break;
+ }