#include "or.h"
+#include "cistern.h"
Or::Or(int orientacion)
{
dato += c_y;
for ( int i=0; i<=vec_connector.size()-1&&!vec_connector.empty(); i++) {
if ( vec_connector[i].type == IN ) {
- dato += "\t\t<entrada>";
- dato += vec_connector[i].name_dest + "</entrada>\n";
+ if ( vec_connector[i].cistern_connector == 1 ) {
+ dato += "\t\t<entrada id = \"superior\">";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == 0 ) {
+ dato += "\t\t<entrada id = \"inferior\">";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
+ if ( vec_connector[i].cistern_connector == -1 ) {
+ dato += "\t\t<entrada>";
+ dato += vec_connector[i].name_dest + "</entrada>\n";
+ }
} else {
dato += "\t\t<salida>";
dato += vec_connector[i].name_dest + "</salida>\n";
fprintf(archivo, dato.c_str() );
}
+//<entrada><tanque id="superior">tanque1</tanque></entrada>
+
bool Or::check_connection()
{
int cant_in = 0, cant_out =0;
if ( (*i).logic_id== ID ) {
temp.type = OUT;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
+ temp.cistern_connector = -1;
vec_connector.push_back(temp);
cant_out++;
}
if ( (*i).logic_id== ID ) {
temp.type = IN;
temp.name_dest = workplace->get_item((*i).store_id)->get_name();
+ if ( dynamic_cast<Cistern *>(workplace->get_item((*i).store_id)) ) {
+ if ( (*i).cistern_out1 )
+ temp.cistern_connector = 1; //arriba
+ else
+ temp.cistern_connector = 0; //abajo
+ } else
+ temp.cistern_connector = -1; //si no es tanque.
+ std::cout<<"cistern_connector = "<<temp.cistern_connector<<std::endl;
vec_connector.push_back(temp);
cant_in++;
}
if ( (*i).store_id == ID ) {
temp.type = IN;
temp.name_dest = workplace->get_logic_item((*i).logic_id)->get_name();
+ temp.cistern_connector = -1;
vec_connector.push_back(temp);
cant_out++;
}