bool Conduct::on_button_press_event(GdkEventButton *event)
{
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 1)) {
bool Conduct::on_button_press_event(GdkEventButton *event)
{
if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 1)) {