if (flow2 == 0) n--;
float suma = flow1+flow2;
if (n != 0) {
- r = (int)(color1.r()*flow1/suma + color2.r()*flow2/suma)/n;
- g = (int)(color1.g()*flow1/suma + color2.g()*flow2/suma)/n;
- b = (int)(color1.b()*flow1/suma + color2.b()*flow2/suma)/n;
- r %= 256;
- g %= 256;
- b %= 256;
+ r = (int)(color1.r()*flow1/suma + color2.r()*flow2/suma);
+ g = (int)(color1.g()*flow1/suma + color2.g()*flow2/suma);
+ b = (int)(color1.b()*flow1/suma + color2.b()*flow2/suma);
set_color(RGB(r,g,b));
} else {
set_color(RGB(0,0,0));