// $Id$
//
+#include "plaqui/server/response.h"
#include "plaqui/server/controlclient.h"
+#include <glibmm/timer.h>
+#include <sigc++/class_slot.h>
#ifdef DEBUG
# include <iostream>
#endif // DEBUG
-PlaQui::Server::ControlClient::~ControlClient(void) {
+using namespace std;
+
+namespace PlaQui {
+
+namespace Server {
+
+ControlClient::~ControlClient(void) {
#ifdef DEBUG
- std::cerr << __FILE__ << ": destructor." << std::endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": destructor." << endl;
#endif // DEBUG
+ // FIXME Temporal: espero que el receiver muera.
+ if (receiver) {
+ receiver->finish();
+ }
+ while (receiver) {
+ Glib::usleep(100000); // 0,1 segundo
+ }
}
-PlaQui::Server::ControlClient::ControlClient(std::string host, int port):
- Connection(sockbuf::sock_stream) {
+ControlClient::ControlClient(const string& _host,
+ const Connection::Port& _port) throw(sockerr):
+ Connection(sockbuf::sock_stream, _host, _port) {
+ socket->connect(host.c_str(), port);
+ host = socket->localhost();
+ port = socket->localport();
#ifdef DEBUG
- std::cerr << __FILE__ << ": host" << host
- << " | port = " << port << std::endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": host = " << host
+ << " | port = " << port << endl;
#endif // DEBUG
- // FIXME - poner en run().
- socket->connect(host.c_str(), port);
+ // FIXME temporal
+ receiver = new Receiver(7528, host);
+ receiver->signal_finished().connect(SigC::slot_class(*this,
+ &ControlClient::on_receiver_finished));
+ receiver->signal_error().connect(SigC::slot_class(*this,
+ &ControlClient::on_receiver_error));
}
-void PlaQui::Server::ControlClient::real_run(void) {
+void ControlClient::real_run(void) throw() {
#ifdef DEBUG
- std::cerr << __FILE__ << ": real_run." << std::endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": real_run." << endl;
+ cerr << ": REAL | host = " << host
+ << " | port = " << port << endl;
#endif // DEBUG
+ // TODO Temporal: el receiver empieza a escuchar.
+ receiver->run();
+ while (!stop()) {
+ Response response;
+ try {
+ socket >> response;
+ // Si se cerró el socket.
+ } catch (const ios::failure& e) {
+ // FIXME poner buenos codigos de error.
+ signal_error().emit(1000000, "Se desconectó.");
+ return;
+ } catch (const sockerr& e) {
+ signal_error().emit(e.serrno(), e.errstr());
+ return;
+ } catch (const xmlpp::parse_error& e) {
+ signal_error().emit(100001, e.what());
+ continue;
+ // Si hay un error al parsear la respuesta.
+ } catch (const HTTPResponse::Error& e) {
#ifdef DEBUG
- // FIXME - debería tirar una excepción?
- if (!socket->is_open()) {
- std::cerr << "No se pudo conectar a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
- } else {
- std::cerr << "Conectado a " << socket->peerhost() <<
- ":" << socket->peerport() << "." << std::endl;
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << " : real_run() ERROR nro: " << e << endl;
+#endif // DEBUG
+ signal_error().emit(e, "La respuesta recibida es inválida");
+ continue;
+ }
+ switch (response.get_code()) {
+ case Response::OK:
+ ok_received(response.get_contents());
+ break;
+ default:
+ error_received(response.get_code(), response.get_description());
+ break;
+ }
+ }
+}
+
+void ControlClient::send(const Command& command) {
+ try {
+ socket << command << flush;
+ } catch (const sockerr& e) {
+ signal_error().emit(e.serrno(), e.errstr());
+ finish();
}
+#ifdef DEBUG
+ cerr << __FILE__ << "(" << __LINE__ << ")"
+ << ": send() Enviado!" << endl;
#endif // DEBUG
}
+void ControlClient::on_receiver_finished(void) {
+ receiver = NULL;
+}
+
+void ControlClient::on_receiver_error(const Runnable::Error& code,
+ const string& desc) {
+ signal_error().emit(code, string("Receiver Error: ") + desc);
+}
+
+ControlClient::SignalOKReceived& ControlClient::signal_ok_received(void) {
+ return ok_received;
+}
+
+ControlClient::SignalErrorReceived& ControlClient::signal_error_received(void) {
+ return error_received;
+}
+
+// TODO - temporal
+ControlClient::SignalFrameReceived& ControlClient::signal_frame_received(void) {
+ // XXX - cuidado, esto puede dar quilombo si no esta protegido por un mutex,
+ // aunque no deberia porque la señal no es llamada hasta que no se empice
+ // la transmision y la señal se conecta antes de pedir la transmision.
+ return receiver->signal_frame_received();
+}
+
+} // namespace Server
+
+} // namespace PlaQui
+