]> git.llucax.com Git - z.facultad/75.42/plaqui.git/blobdiff - Constructor/src/conduct.cpp
cuando se eliminann items las compuetas ponen sus estados de las salidas o entradas...
[z.facultad/75.42/plaqui.git] / Constructor / src / conduct.cpp
index 80147e44924fe2eb3dfa844d0bcc7c2dd5038ee4..f58d6c032f47a5af33d991b2586f01a56dec6e83 100644 (file)
@@ -2,6 +2,7 @@
 
 Conduct::Conduct(int orientacion)
 {
+       in_x = -1;
        imageN = Gdk::Pixbuf::create_from_file(PACKAGE_DATA_DIR"/plaqui-constructor/pixmaps/canio_n.png");
        imageS = Gdk::Pixbuf::create_from_file(PACKAGE_DATA_DIR"/plaqui-constructor/pixmaps/canio_s.png");
        null = Gdk::Pixbuf::create_from_file(PACKAGE_DATA_DIR"/plaqui-constructor/pixmaps/null.png");
@@ -31,8 +32,17 @@ Conduct::~Conduct()
 bool Conduct::on_button_press_event(GdkEventButton *event)
 {
        if ((event->type == GDK_BUTTON_PRESS) && ( event->button == 1)) {
-               combo_entry->set_text(name);
+               list_pointed->push_back(name);
+               combo_entry->set_popdown_strings(*list_pointed);
                WorkPlace::pointed = ID;
+               combo_entry->get_entry()->set_text (name);
+               workplace->queue_draw();
+               char f[10];
+               Glib::ustring text;
+               sprintf(f,"%.1f",caudal_max);
+               text = name+"  Caudal Maximo: ";
+               text += f;
+               status_bar->push ( text, 0);
        }
        
        if ((event->type == GDK_BUTTON_PRESS) && ( event->button ==2)){
@@ -111,65 +121,116 @@ void Conduct::save(FILE *archivo)
 
 bool Conduct::check_connection()
 {
-       ConnectorType aux;
+       ConnectorType aux, aux1, aux2;
        CItem *_item0, *_item1;
        switch (get_img_actual()) {
-                       case 0:
-                               connect_vec[0].type = is_other_connection_area( get_position_x()+16, get_position_y()-5, &_item0);
-                               connect_vec[1].type = is_other_connection_area( get_position_x()+16, get_position_y()+get_image()->get_height() +5,& _item1);
-                       break;          
-                       case 1:
-                               connect_vec[0].type = is_other_connection_area( get_position_x()-5, get_position_y()+16, &_item0);
-                               connect_vec[1].type = is_other_connection_area( get_position_x()+get_image()->get_width()+5, get_position_y()+16, &_item1);
+               case 0:
+                       aux1 = is_other_connection_area( get_position_x()+16, get_position_y()-5, &_item0);
+                       aux2 = is_other_connection_area( get_position_x()+16, get_position_y()+get_image()->get_height() +5,& _item1);
+               break;          
+               case 1:
+                       aux1 = is_other_connection_area( get_position_x()-5, get_position_y()+16, &_item0);
+                       aux2 = is_other_connection_area( get_position_x()+get_image()->get_width()+5, get_position_y()+16, &_item1);
        }
-       if ( connect_vec[0].type != UNDEF && connect_vec[1].type != UNDEF ) {
-               aux = connect_vec[0].type; 
-               connect_vec[0].type = connect_vec[1].type;
-               connect_vec[1].type = aux;
+       if ( (aux1 != UNDEF) && (aux2 != UNDEF) ) {
+               if (!is_connected) {
+                       connect_vec[0].type = aux2;
+                       connect_vec[1].type = aux1;
+               }
                connect_vec[0].id_dest = _item0->get_id();
                connect_vec[1].id_dest = _item1->get_id();
                return ( is_connected = (connect_vec[0].type != connect_vec[1].type) );
        }
-       else return is_connected;
+       return is_connected = false;
 }
 
+/*si no estoy conectado pregunto por el del otro lado, y ahi puedo setear los dos
+ *si ya estoy devuelvo.
+*/
 ConnectorType Conduct::get_connector_type(int _a, int _b)
 { 
        CItem *_item;
-       if ( ! is_connected ) {
-               switch (imgActual) {
-                       case 0:
-                               if ( (_a <= x+image->get_width()-10 )&&(_a >= x + 10) && (_b <= y+10) &&(_b > 0 ) )  //arriba
-                                       return is_other_connection_area(get_position_x()+16, get_position_y()+get_image()->get_height() +5, &_item); //pregunto que hay abajo
-                               if ((_a <= x+22 )&&(_a >= x + 10) && (_b <= y+image->get_height()-1) &&(_b >= y+image->get_height()-10 ))//abajo
-                                       return is_other_connection_area( get_position_x()+16, get_position_y()-5,& _item);//pregunto que hay arriba.
-                               break;
-                       case 1: 
-                               if ((_a <= x+10 )&&(_a > 0) && (_b <= y+image->get_height()-10) &&(_b >= y+10 )) //izquierda
-                                       return is_other_connection_area(get_position_x()+get_image()->get_width()+5, get_position_y()+16, &_item);//pregunto por la derecha
-                               if ((_a <= x+image->get_width()-1)&&(_a >= x+image->get_width()-10) && (_b <= y+image->get_height()-10) &&(_b >= y +10 )) //derecha
-                                       return is_other_connection_area(get_position_x()-5, get_position_y()+16, &_item); //pregunto por la izquierda.
-               }
-       } else {
-               switch (imgActual) {
-                       case 0: 
-                               if ( (_a <= x+image->get_width()-10 )&&(_a >= x + 10) && (_b <= y+10) &&(_b > 0 ) ) //arriba
-                                       return connect_vec[0].type;
-                               if ((_a <= x+22 )&&(_a >= x + 10) && (_b <= y+image->get_height()-1) &&(_b >= y+image->get_height()-10 )) //abajo
-                                       return connect_vec[1].type;
-                               break;
-                       case 1:
-                               if ((_a <= x+10 )&&(_a > 0) && (_b <= y+image->get_height()-10) &&(_b >= y+10 )) //izquierda
-                                       return connect_vec[0].type;
-                               if ((_a <= x+image->get_width()-1)&&(_a >= x+image->get_width()-10) && (_b <= y+image->get_height()-10) &&(_b >= y +10 )) //derecha
-                                       return connect_vec[1].type;
+       switch (imgActual) {
+               case 0:
+                       if ( (_a <= x+image->get_width()-10 )&&(_a >= x + 10) && (_b <= y+10) &&(_b > 0 ) ){  //arriba
+                               if ( is_connected ) return connect_vec[0].type;                 
+                               connect_vec[1].type = is_other_connection_area(get_position_x()+16, get_position_y()+get_image()->get_height() +5, &_item); //pregunto que hay abajo
+                               switch ( connect_vec[1].type ) {
+                                       case IN: 
+                                       connect_vec[1].type = OUT;
+                                       connect_vec[0].type = IN;               
+                                       break;
+                                       case OUT:
+                                       connect_vec[1].type = IN;
+                                       connect_vec[0].type = OUT;              
+                                       break;
+                                       case UNDEF:
+                                       return UNDEF;
+                               }
+                               is_connected = true;
+                               return connect_vec[0].type;
+                       }
+                       
+                       if ((_a <= x+22 )&&(_a >= x + 10) && (_b <= y+image->get_height()-1) &&(_b >= y+image->get_height()-10 )) {//abajo
+                               if ( is_connected ) return connect_vec[1].type;                 
+                               connect_vec[0].type = is_other_connection_area( get_position_x()+16, get_position_y()-5,& _item);//pregunto que hay arriba.
+                               switch ( connect_vec[0].type ) {
+                                       case IN: 
+                                       connect_vec[0].type = OUT;
+                                       connect_vec[1].type = IN;               
+                                       break;
+                                       case OUT:
+                                       connect_vec[0].type = IN;
+                                       connect_vec[1].type = OUT;              
+                                       break;
+                                       case UNDEF:
+                                       return UNDEF;
+                               }
+                               is_connected = true;
+                               return connect_vec[1].type;
+                       }
+               break;
+               case 1: 
+                       if ((_a <= x+10 )&&(_a > 0) && (_b <= y+image->get_height()-10) &&(_b >= y+10 )){ //izquierda
+                               if ( is_connected ) return connect_vec[0].type;                 
+                               connect_vec[1].type = is_other_connection_area(get_position_x()+get_image()->get_width()+5, get_position_y()+16, &_item);//pregunto por la derecha
+                               switch ( connect_vec[1].type ) {
+                                       case IN: 
+                                       connect_vec[1].type = OUT;
+                                       connect_vec[0].type = IN;               
+                                       break;
+                                       case OUT:
+                                       connect_vec[1].type = IN;
+                                       connect_vec[0].type = OUT;              
+                                       break;
+                                       case UNDEF:
+                                       return UNDEF;
+                               }
+                               is_connected = true;
+                               return connect_vec[0].type;
+                       }
+                 if ((_a <= x+image->get_width()-1)&&(_a >= x+image->get_width()-10) && (_b <= y+image->get_height()-10) &&(_b >= y +10 )) {//derecha
+                               if ( is_connected ) return connect_vec[1].type;                 
+                               connect_vec[0].type =   is_other_connection_area(get_position_x()-5, get_position_y()+16, &_item); //pregunto por la izquierda. 
+                               switch ( connect_vec[0].type ) {
+                                       case IN: 
+                                       connect_vec[0].type = OUT;
+                                       connect_vec[1].type = IN;               
+                                       break;
+                                       case OUT:
+                                       connect_vec[0].type = IN;
+                                       connect_vec[1].type = OUT;              
+                                       break;
+                                       case UNDEF:
+                                       return UNDEF;
+                               }
+                               is_connected = true;
+                               return connect_vec[1].type;
+                       }
                }
-       }
        return UNDEF;
 }
-/*si no estoy conectado pregunto por el del otro lado, y ahi puedo setear los dos
- *si ya estoy devuelvo.
-*/
+
 
 void Conduct::set_default_connector()
 {