X-Git-Url: https://git.llucax.com/z.facultad/75.42/plaqui.git/blobdiff_plain/6bffb655ac989fe4f115763270f84175bf24e4bb..c90e905d76aed75379d220478e97fda0d34ec59b:/Server/src/tcpserver.cpp diff --git a/Server/src/tcpserver.cpp b/Server/src/tcpserver.cpp index 0f97fe5..ffbdead 100644 --- a/Server/src/tcpserver.cpp +++ b/Server/src/tcpserver.cpp @@ -39,35 +39,59 @@ namespace Server { TCPServer::~TCPServer(void) { #ifdef DEBUG - cerr << __FILE__ << ": destructor." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": destructor." << endl; #endif // DEBUG + Glib::Mutex::Lock lock(connections_mutex); + for (ConnectionList::iterator con = connections.begin(); + con != connections.end(); con++) { + (*con)->finish(true); + } } -TCPServer::TCPServer(int port): socket(sockbuf::sock_stream) { +TCPServer::TCPServer(const Connection::Port& port) throw(sockerr): + socket(sockbuf::sock_stream) { #ifdef DEBUG - cerr << __FILE__ << ": port = " << port << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": port = " << port << endl; #endif // DEBUG + // FIXME + //cerr << "recvtimeout = " << socket.recvtimeout(1) << endl; + //cerr << "sendtimeout = " << socket.sendtimeout(1) << endl; + //cerr << "recvtimeout = " << socket.recvtimeout(1) << endl; + //cerr << "sendtimeout = " << socket.sendtimeout(1) << endl; socket.bind(port); #ifdef DEBUG - cerr << __FILE__ << ": escuchando en " << socket.localhost() + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": escuchando en " << socket.localhost() << ":" << socket.localport() << "." << endl; #endif // DEBUG socket.listen(MAX_PENDING_CONNECTIONS); #ifdef DEBUG - cerr << __FILE__ << ": [despues de listen()] escuchando en " + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": [despues de listen()] escuchando en " << socket.localhost() << ":" << socket.localport() << "." << endl; #endif // DEBUG } +/*void TCPServer::finish(bool attach) { + //socket_mutex.lock(); + socket.shutdown(sockbuf::shut_readwrite); + //socket_mutex.unlock(); + Runnable::finish(attach); +}*/ + void TCPServer::on_connection_finished(Connection* connection) { #ifdef DEBUG - cerr << __FILE__ << ": on_connection_finished(connection = " + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": on_connection_finished(connection = " << connection << ")" << endl; #endif // DEBUG Glib::Mutex::Lock lock(connections_mutex); connections.remove(connection); #ifdef DEBUG - cerr << __FILE__ << ": lista de conexiones" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": lista de conexiones" << endl; for (ConnectionList::const_iterator i = connections.begin(); i != connections.end(); i++) { cerr << "\t " << *i << endl; @@ -78,21 +102,29 @@ void TCPServer::on_connection_finished(Connection* connection) { /// \todo TODO: ver tema de timeout o como salir de un accept(). void TCPServer::real_run(void) { #ifdef DEBUG - cerr << __FILE__ << ": real_run()" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run()" << endl; #endif // DEBUG Connection* connection; while (!stop) { // Forma grasa de salir del accept: crear conexion que salga al toque. - connection = new_connection(socket.accept()); + try { + connection = new_connection(socket.accept()); + } catch (const sockerr& e) { // No se si el accept() puede fallar. + error(e.serrno(), e.errstr()); + continue; // Supongo que puede seguir aceptando conexiones. + } #ifdef DEBUG - cerr << __FILE__ << ": real_run(): connection = " << connection + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run(): connection = " << connection << endl; #endif // DEBUG Glib::Mutex::Lock lock(connections_mutex); // XXX connections_mutex.lock(); connections.push_back(connection); #ifdef DEBUG - cerr << __FILE__ << ": real_run(): lista de conexiones" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run(): lista de conexiones" << endl; for (ConnectionList::const_iterator i = connections.begin(); i != connections.end(); i++) { cerr << "\t " << *i << endl; @@ -110,19 +142,38 @@ void TCPServer::real_run(void) { } } +bool TCPServer::disconnect(const std::string& host, const Connection::Port& port) { +#ifdef DEBUG + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": disconnect(host = " << host + << ", port = " << port << ")" << endl; +#endif // DEBUG + Glib::Mutex::Lock lock(connections_mutex); + for (ConnectionList::iterator con = connections.begin(); + con != connections.end(); con++) { + if (((*con)->get_host() == host) && ((*con)->get_port() == port)) { + (*con)->finish(); + return true; + } + } + return false; +} + +/// \todo TODO Hay que reemplazarlo por una lista generica. TCPServer::ConnectionInfoList TCPServer::get_connected(void) { #ifdef DEBUG - cerr << __FILE__ << ": get_connected()" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": get_connected()" << endl; #endif // DEBUG - TCPServer::ConnectionInfoList con; + TCPServer::ConnectionInfoList cl; Glib::Mutex::Lock lock(connections_mutex); - for (ConnectionList::const_iterator i = connections.begin(); - i != connections.end(); i++) { + for (ConnectionList::const_iterator con = connections.begin(); + con != connections.end(); con++) { TCPServer::ConnectionInfo ci = - { (*i)->get_peerhost(), (*i)->get_peerport() }; - con.push_back(ci); + { (*con)->get_host(), (*con)->get_port() }; + cl.push_back(ci); } - return con; + return cl; } } // namespace Server