X-Git-Url: https://git.llucax.com/z.facultad/75.42/plaqui.git/blobdiff_plain/6bffb655ac989fe4f115763270f84175bf24e4bb..dea314b92324ad67455bb039e2078652ab0e5824:/Server/src/tcpserver.cpp diff --git a/Server/src/tcpserver.cpp b/Server/src/tcpserver.cpp index 0f97fe5..04fd8ba 100644 --- a/Server/src/tcpserver.cpp +++ b/Server/src/tcpserver.cpp @@ -27,6 +27,7 @@ #include "plaqui/server/tcpserver.h" #include +#include #ifdef DEBUG # include #endif // DEBUG @@ -39,35 +40,77 @@ namespace Server { TCPServer::~TCPServer(void) { #ifdef DEBUG - cerr << __FILE__ << ": destructor." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": destructor." << endl; #endif // DEBUG + // Mando a terminar todas las conexiones. + connections_mutex.lock(); + for (ConnectionList::iterator con = connections.begin(); + con != connections.end(); con++) { + (*con)->finish(); + } + ConnectionList::size_type count = connections.size(); + connections_mutex.unlock(); + // Espero que terminen realmente. + while (count) { + Glib::usleep(10000); // 10 milisegundos + connections_mutex.lock(); + count = connections.size(); + connections_mutex.unlock(); + } } -TCPServer::TCPServer(int port): socket(sockbuf::sock_stream) { +TCPServer::TCPServer(const Connection::Port& port) throw(sockerr): + socket(sockbuf::sock_stream) { #ifdef DEBUG - cerr << __FILE__ << ": port = " << port << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": port = " << port << endl; #endif // DEBUG + socket.reuseaddr(true); socket.bind(port); #ifdef DEBUG - cerr << __FILE__ << ": escuchando en " << socket.localhost() + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": escuchando en " << socket.localhost() << ":" << socket.localport() << "." << endl; #endif // DEBUG socket.listen(MAX_PENDING_CONNECTIONS); #ifdef DEBUG - cerr << __FILE__ << ": [despues de listen()] escuchando en " + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": [despues de listen()] escuchando en " << socket.localhost() << ":" << socket.localport() << "." << endl; #endif // DEBUG } +void TCPServer::finish(void) { +#ifdef DEBUG + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": finish(void);" << endl; +#endif // DEBUG + Runnable::finish(); + // Creo una conexión suicida para que el accept() del server retorne + // el control y el server pueda terminar realmente. + try { + sockinetbuf suicida(sockbuf::sock_stream); + suicida.connect(socket.localhost(), socket.localport()); + } catch (const sockerr& e) { + // FIXME mejorar codigos de error. + signal_error().emit(100000 + e.serrno(), string("No se pudo crear " + "conexión 'suicida' para terminar el servidor: ") + + e.errstr()); + } +} + void TCPServer::on_connection_finished(Connection* connection) { #ifdef DEBUG - cerr << __FILE__ << ": on_connection_finished(connection = " + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": on_connection_finished(connection = " << connection << ")" << endl; #endif // DEBUG Glib::Mutex::Lock lock(connections_mutex); connections.remove(connection); #ifdef DEBUG - cerr << __FILE__ << ": lista de conexiones" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": lista de conexiones" << endl; for (ConnectionList::const_iterator i = connections.begin(); i != connections.end(); i++) { cerr << "\t " << *i << endl; @@ -75,54 +118,84 @@ void TCPServer::on_connection_finished(Connection* connection) { #endif // DEBUG } -/// \todo TODO: ver tema de timeout o como salir de un accept(). -void TCPServer::real_run(void) { +void TCPServer::real_run(void) throw() { #ifdef DEBUG - cerr << __FILE__ << ": real_run()" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run()" << endl; #endif // DEBUG Connection* connection; - while (!stop) { + while (!stop()) { // Forma grasa de salir del accept: crear conexion que salga al toque. - connection = new_connection(socket.accept()); + try { + connection = new_connection(socket.accept()); + } catch (const sockerr& e) { // No se si el accept() puede fallar. + signal_error().emit(e.serrno(), + string("Error creando conexión nueva: ") + e.errstr()); + continue; // Supongo que puede seguir aceptando conexiones. + } + if (!stop()) { + // Solo avisamos si la conexión que viene no es para matarnos. + _connection_opened(connection->get_host(), connection->get_port()); + } #ifdef DEBUG - cerr << __FILE__ << ": real_run(): connection = " << connection + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run(): connection = " << connection << endl; #endif // DEBUG Glib::Mutex::Lock lock(connections_mutex); - // XXX connections_mutex.lock(); connections.push_back(connection); #ifdef DEBUG - cerr << __FILE__ << ": real_run(): lista de conexiones" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run(): lista de conexiones" << endl; for (ConnectionList::const_iterator i = connections.begin(); i != connections.end(); i++) { cerr << "\t " << *i << endl; } #endif // DEBUG - // XXX connections_mutex.unlock(); // Si pongo el mutex antes del run(), - // muere. // Conecto la señal para cuando termina una conexión, borrarla. - connection->signal_finished().connect( - SigC::bind( - SigC::slot_class(*this, - &TCPServer::on_connection_finished), - connection)); + connection->signal_finished().connect(SigC::bind( + SigC::slot_class(*this, &TCPServer::on_connection_finished), + connection)); connection->run(); } } +bool TCPServer::disconnect(const std::string& host, const Connection::Port& port) { +#ifdef DEBUG + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": disconnect(host = " << host + << ", port = " << port << ")" << endl; +#endif // DEBUG + Glib::Mutex::Lock lock(connections_mutex); + for (ConnectionList::iterator con = connections.begin(); + con != connections.end(); con++) { + if (((*con)->get_host() == host) && ((*con)->get_port() == port)) { + (*con)->finish(); + return true; + } + } + return false; +} + +/// \todo TODO Hay que reemplazarlo por una lista generica. TCPServer::ConnectionInfoList TCPServer::get_connected(void) { #ifdef DEBUG - cerr << __FILE__ << ": get_connected()" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": get_connected()" << endl; #endif // DEBUG - TCPServer::ConnectionInfoList con; + TCPServer::ConnectionInfoList cl; Glib::Mutex::Lock lock(connections_mutex); - for (ConnectionList::const_iterator i = connections.begin(); - i != connections.end(); i++) { + for (ConnectionList::const_iterator con = connections.begin(); + con != connections.end(); con++) { TCPServer::ConnectionInfo ci = - { (*i)->get_peerhost(), (*i)->get_peerport() }; - con.push_back(ci); + { (*con)->get_host(), (*con)->get_port() }; + cl.push_back(ci); } - return con; + return cl; +} + +TCPServer::SignalConnectionOpened& TCPServer::signal_connection_opened(void) { + return _connection_opened; } } // namespace Server