X-Git-Url: https://git.llucax.com/z.facultad/75.42/plaqui.git/blobdiff_plain/81fe1238505972c209c81f1c729ae910c275cfe9..44617167ac216781537290dce9cc097df89dc3d2:/Server/src/controlclient.cpp?ds=inline diff --git a/Server/src/controlclient.cpp b/Server/src/controlclient.cpp index 48ef328..e4293ae 100644 --- a/Server/src/controlclient.cpp +++ b/Server/src/controlclient.cpp @@ -25,8 +25,10 @@ // $Id$ // -#include "plaqui/server/httpresponse.h" +#include "plaqui/server/response.h" #include "plaqui/server/controlclient.h" +#include +#include #ifdef DEBUG # include #endif // DEBUG @@ -39,76 +41,101 @@ namespace Server { ControlClient::~ControlClient(void) { #ifdef DEBUG - cerr << __FILE__ << ": destructor." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": destructor." << endl; #endif // DEBUG - // TODO Temporal: espero que el receiver muera. - receiver.finish(true); + // FIXME Temporal: espero que el receiver muera. + if (receiver) { + receiver->finish(); + } + while (receiver) { + Glib::usleep(100000); // 0,1 segundo + } } -ControlClient::ControlClient(const string& host, const Connection::Port& port): - Connection(sockbuf::sock_stream, host, port) { +ControlClient::ControlClient(const string& _host, + const Connection::Port& _port) throw(sockerr): + Connection(sockbuf::sock_stream, _host, _port) { + socket->connect(host.c_str(), port); + host = socket->localhost(); + port = socket->localport(); #ifdef DEBUG - cerr << __FILE__ << ": host = " << host + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": host = " << host << " | port = " << port << endl; #endif // DEBUG + // FIXME temporal + receiver = new Receiver(7528, host); + receiver->signal_finished().connect(SigC::slot_class(*this, + &ControlClient::on_receiver_finished)); + receiver->signal_error().connect(SigC::slot_class(*this, + &ControlClient::on_receiver_error)); } -void ControlClient::real_run(void) { +void ControlClient::real_run(void) throw() { #ifdef DEBUG - cerr << __FILE__ << ": real_run." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run." << endl; + cerr << ": REAL | host = " << host + << " | port = " << port << endl; #endif // DEBUG - try { - socket->connect(host.c_str(), port); - } catch (const sockerr& e) { - // Poner una señal de error específica? - error_received(1); - finish(); - return; - } - host = socket->localhost(); - port = socket->localport(); - // TODO sacar signal_connected? - connected(); // TODO Temporal: el receiver empieza a escuchar. - receiver.run(); - while (!stop) { - HTTPResponse response; + receiver->run(); + while (!stop()) { + Response response; try { - //Glib::Mutex::Lock lock(socket_mutex); socket >> response; // Si se cerró el socket. } catch (const ios::failure& e) { - stop = true; + // FIXME poner buenos codigos de error. + signal_error().emit(1000000, "Se desconectó."); + return; + } catch (const sockerr& e) { + signal_error().emit(e.serrno(), e.errstr()); + return; + } catch (const xmlpp::parse_error& e) { + signal_error().emit(100001, e.what()); continue; // Si hay un error al parsear la respuesta. } catch (const HTTPResponse::Error& e) { #ifdef DEBUG - cerr << __FILE__ << " : real_run() ERROR nro: " << e << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << " : real_run() ERROR nro: " << e << endl; #endif // DEBUG - // TODO - pasar como parametro codigo de error o algo. - error_received(e); + signal_error().emit(e, "La respuesta recibida es inválida"); continue; } - switch (response.status_code) { - case HTTPMessage::OK: - ok_received(response.get_body()); + switch (response.get_code()) { + case Response::OK: + ok_received(response.get_contents()); break; default: - error_received(response.status_code); + error_received(response.get_code(), response.get_description()); break; } } } void ControlClient::send(const Command& command) { - socket << command << flush; + try { + socket << command << flush; + } catch (const sockerr& e) { + signal_error().emit(e.serrno(), e.errstr()); + finish(); + } #ifdef DEBUG - cerr << __FILE__ << ": send() Enviado!" << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": send() Enviado!" << endl; #endif // DEBUG } -ControlClient::SignalConnected& ControlClient::signal_connected(void) { - return connected; +void ControlClient::on_receiver_finished(void) { + receiver = NULL; +} + +void ControlClient::on_receiver_error(const Runnable::Error& code, + const string& desc) { + signal_error().emit(code, string("Receiver Error: ") + desc); } ControlClient::SignalOKReceived& ControlClient::signal_ok_received(void) { @@ -120,8 +147,11 @@ ControlClient::SignalErrorReceived& ControlClient::signal_error_received(void) { } // TODO - temporal -Receiver::SignalFrameReceived& ControlClient::signal_frame_received(void) { - return receiver.signal_frame_received(); +ControlClient::SignalFrameReceived& ControlClient::signal_frame_received(void) { + // XXX - cuidado, esto puede dar quilombo si no esta protegido por un mutex, + // aunque no deberia porque la señal no es llamada hasta que no se empice + // la transmision y la señal se conecta antes de pedir la transmision. + return receiver->signal_frame_received(); } } // namespace Server