X-Git-Url: https://git.llucax.com/z.facultad/75.42/plaqui.git/blobdiff_plain/bcbe297964b0ad7393385f1dd240448c340ed5ed..1855f998e5c0e51e2c1958724ac84cc13a87d84c:/Server/src/controlclient.cpp?ds=sidebyside diff --git a/Server/src/controlclient.cpp b/Server/src/controlclient.cpp index 3a3221b..ac8886a 100644 --- a/Server/src/controlclient.cpp +++ b/Server/src/controlclient.cpp @@ -25,7 +25,7 @@ // $Id$ // -#include "plaqui/server/httpresponse.h" +#include "plaqui/server/response.h" #include "plaqui/server/controlclient.h" #ifdef DEBUG # include @@ -39,53 +39,85 @@ namespace Server { ControlClient::~ControlClient(void) { #ifdef DEBUG - cerr << __FILE__ << ": destructor." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": destructor." << endl; #endif // DEBUG + // TODO Temporal: espero que el receiver muera. + // Conectar señal on_receiver_finished() y esperar a que el puntero sea + // NULL para saber que terminó. + receiver->finish(); } -ControlClient::ControlClient(string host, int port): - Connection(sockbuf::sock_stream) { +ControlClient::ControlClient(const string& _host, + const Connection::Port& _port) throw(sockerr): + Connection(sockbuf::sock_stream, _host, _port) { + socket->connect(host.c_str(), port); + host = socket->localhost(); + port = socket->localport(); #ifdef DEBUG - cerr << __FILE__ << ": host = " << host + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": host = " << host << " | port = " << port << endl; #endif // DEBUG - socket->connect(host.c_str(), port); - //if (!socket->is_open()) { - // throw ios::failure("Can't connect!"); - //} + receiver = new Receiver(7528, host); } -void ControlClient::real_run(void) { +void ControlClient::real_run(void) throw() { #ifdef DEBUG - cerr << __FILE__ << ": real_run." << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": real_run." << endl; + cerr << ": REAL | host = " << host + << " | port = " << port << endl; #endif // DEBUG - while (!stop) { - HTTPResponse response; + // TODO Temporal: el receiver empieza a escuchar. + receiver->run(); + while (!stop()) { + Response response; try { //Glib::Mutex::Lock lock(socket_mutex); socket >> response; // Si se cerró el socket. } catch (const ios::failure& e) { - stop = true; - continue; + // TODO poner buenos codigos de error. + signal_error().emit(1000000, "Se desconectó."); + return; + } catch (const sockerr& e) { + signal_error().emit(e.serrno(), e.errstr()); + return; // Si hay un error al parsear la respuesta. } catch (const HTTPResponse::Error& e) { #ifdef DEBUG - cerr << __FILE__ << " : real_run() ERROR nro: " << e << endl; + cerr << __FILE__ << "(" << __LINE__ << ")" + << " : real_run() ERROR nro: " << e << endl; #endif // DEBUG - // TODO - pasar como parametro codigo de error o algo. - error_received(); + // TODO - es un error recuperable? O manda señal error()? + error_received(e); continue; } - switch (response.status_code) { - case HTTPMessage::OK: - ok_received(); + switch (response.xml_code) { + case Response::OK: + ok_received(response.xml_body); + break; default: - error_received(); + error_received(response.xml_code); + break; } } } +void ControlClient::send(const Command& command) { + try { + socket << command << flush; + } catch (const sockerr& e) { + signal_error().emit(e.serrno(), e.errstr()); + finish(); + } +#ifdef DEBUG + cerr << __FILE__ << "(" << __LINE__ << ")" + << ": send() Enviado!" << endl; +#endif // DEBUG +} + ControlClient::SignalOKReceived& ControlClient::signal_ok_received(void) { return ok_received; } @@ -94,11 +126,12 @@ ControlClient::SignalErrorReceived& ControlClient::signal_error_received(void) { return error_received; } -void ControlClient::send(const Command& command) { - socket << command << flush; -#ifdef DEBUG - cerr << __FILE__ << ": send() Enviado!" << endl; -#endif // DEBUG +// TODO - temporal +Receiver::SignalFrameReceived& ControlClient::signal_frame_received(void) { + // XXX - cuidado, esto puede dar quilombo si no esta protegido por un mutex, + // aunque no deberia porque la señal no es llamada hasta que no se empice + // la transmision y la señal se conecta antes de pedir la transmision. + return receiver->signal_frame_received(); } } // namespace Server