#include "btree.h"
#include "clave_fija.h"
#include "random.h"
+#include "keymanager.h"
int main (int argc, char *argv[])
{
altas = atoi (argv[2]);
bajas = atoi (argv[3]);
+ KeyManager<int> km;
BTree tree ("test.idx", bloque);
std::list<int> lst;
Random::Init ();
Random::Ints (lst, altas);
- double paltas = bajas / (double)altas;
+ double paltas = bajas / (double)(altas + bajas);
it = lst.begin ();
- uint i = 0;
while (it != lst.end ()) {
ClaveFija c(*it);
std::cout << l << " >= " << paltas << std::endl;
if (l >= paltas) {
tree.AddKey (c);
- i++;
+ km.AddValue (*it);
+ it++;
} else {
/* Tengo que borrar una clave entre 0 e "i" de la lista
* porque son las que ya agregue. */
- int aborrar = (int)Random::Double (0, i) - 1;
- std::list<int>::iterator otro = lst.begin ();
- int j = 0;
- while (j < aborrar) {
- otro++;
- j++;
- }
- ClaveFija c(*otro);
+ ClaveFija c(km.GetRandom ());
tree.DelKey (c);
std::string sss = c;
std::cout << "Clave Borrada " << sss << std::endl;
}
+ }
+
+ km.PrintInfo ();
+
+ std::list <int> l = km.GetList ();
+ it = l.begin ();
+ while (it != l.end ()) {
+ ClaveFija c(*it);
+ BTreeFindResult *r;
+ r = tree.FindKey (c);
+ if (r != NULL) {
+ std::cout << "** Clave " << (*it) << " encontrada.\n";
+ delete r;
+ } else
+ std::cout << "** Clave " << (*it) << " NO encontrada.\n";
it++;
}
- /* TODO : Hacer verificacion de claves :) */
return 0;
}