#include "w_node_header.h"
-wNodeHeader::wNodeHeader (int x, int y):Window ("Header", 25, 4, x, y)
+wNodeHeader::wNodeHeader (Window *p, int x, int y):Window (p, "Header", 25, 6, x, y)
{
SetText (1, 1, "Nodo :");
SetText (1, 2, "Nivel :");
SetText (1, 4, "Claves :");
}
-void wNodeHeader::SetHeader (uint node_num, BTreeNodeHeader &h)
+void wNodeHeader::ShowHeader (uint node_num, BTreeNodeHeader &h)
{
SetText (1, 1, "Nodo : ");
SetText (1, 2, "Nivel : ");