- + to turn-right with-velocity velocity (float): \r
- lWheel set-velocity to velocity.\r
- rWheel set-velocity to -velocity.\r
+ + to turn-right: \r
+ tright++.\r
+\r
+ self rotate around-axis (0,1,0) by (-1.5709/10)*tright. \r
+ \r
+ if(tright==10): tright=0.\r
+\r
+\r
+ + to turn-left:\r
+ tleft++.\r
+\r
+ self rotate around-axis (0,1,0) by (1.5709/10)*tleft. \r
+ \r
+ if(tleft==10): tleft=0.\r