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- <meta name="created" content="Fri Dec 7 20:23:46 2007" />
+ <meta name="created" content="Sat Dec 8 15:31:35 2007" />
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<p>Returns a true value iff the watcher is pending, (i.e. it has outstanding
events but its callback has not yet been invoked). As long as a watcher
is pending (but not active) you must not call an init function on it (but
-<code>ev_TYPE_set</code> is safe) and you must make sure the watcher is available to
-libev (e.g. you cnanot <code>free ()</code> it).</p>
+<code>ev_TYPE_set</code> is safe), you must not change its priority, and you must
+make sure the watcher is available to libev (e.g. you cannot <code>free ()</code>
+it).</p>
</dd>
<dt>callback ev_cb (ev_TYPE *watcher)</dt>
<dd>
watchers on the same event and make sure one is called first.</p>
<p>If you need to suppress invocation when higher priority events are pending
you need to look at <code>ev_idle</code> watchers, which provide this functionality.</p>
+ <p>You <i>must not</i> change the priority of a watcher as long as it is active or
+pending.</p>
<p>The default priority used by watchers when no priority has been set is
always <code>0</code>, which is supposed to not be too high and not be too low :).</p>
<p>Setting a priority outside the range of <code>EV_MINPRI</code> to <code>EV_MAXPRI</code> is
fine, as long as you do not mind that the priority value you query might
or might not have been adjusted to be within valid range.</p>
</dd>
+ <dt>ev_invoke (loop, ev_TYPE *watcher, int revents)</dt>
+ <dd>
+ <p>Invoke the <code>watcher</code> with the given <code>loop</code> and <code>revents</code>. Neither
+<code>loop</code> nor <code>revents</code> need to be valid as long as the watcher callback
+can deal with that fact.</p>
+ </dd>
+ <dt>int ev_clear_pending (loop, ev_TYPE *watcher)</dt>
+ <dd>
+ <p>If the watcher is pending, this function returns clears its pending status
+and returns its <code>revents</code> bitset (as if its callback was invoked). If the
+watcher isn't pending it does nothing and returns <code>0</code>.</p>
+ </dd>
</dl>
<pre> #include <ev++.h>
</pre>
-<p>(it is not installed by default). This automatically includes <cite>ev.h</cite>
-and puts all of its definitions (many of them macros) into the global
-namespace. All C++ specific things are put into the <code>ev</code> namespace.</p>
-<p>It should support all the same embedding options as <cite>ev.h</cite>, most notably
-<code>EV_MULTIPLICITY</code>.</p>
+<p>This automatically includes <cite>ev.h</cite> and puts all of its definitions (many
+of them macros) into the global namespace. All C++ specific things are
+put into the <code>ev</code> namespace. It should support all the same embedding
+options as <cite>ev.h</cite>, most notably <code>EV_MULTIPLICITY</code>.</p>
+<p>Care has been taken to keep the overhead low. The only data member the C++
+classes add (compared to plain C-style watchers) is the event loop pointer
+that the watcher is associated with (or no additional members at all if
+you disable <code>EV_MULTIPLICITY</code> when embedding libev).</p>
+<p>Currently, functions, and static and non-static member functions can be
+used as callbacks. Other types should be easy to add as long as they only
+need one additional pointer for context. If you need support for other
+types of functors please contact the author (preferably after implementing
+it).</p>
<p>Here is a list of things available in the <code>ev</code> namespace:</p>
<dl>
<dt><code>ev::READ</code>, <code>ev::WRITE</code> etc.</dt>
<p>All of those classes have these methods:</p>
<p>
<dl>
- <dt>ev::TYPE::TYPE (object *, object::method *)</dt>
- <dt>ev::TYPE::TYPE (object *, object::method *, struct ev_loop *)</dt>
+ <dt>ev::TYPE::TYPE ()</dt>
+ <dt>ev::TYPE::TYPE (struct ev_loop *)</dt>
<dt>ev::TYPE::~TYPE</dt>
<dd>
- <p>The constructor takes a pointer to an object and a method pointer to
-the event handler callback to call in this class. The constructor calls
-<code>ev_init</code> for you, which means you have to call the <code>set</code> method
-before starting it. If you do not specify a loop then the constructor
-automatically associates the default loop with this watcher.</p>
+ <p>The constructor (optionally) takes an event loop to associate the watcher
+with. If it is omitted, it will use <code>EV_DEFAULT</code>.</p>
+ <p>The constructor calls <code>ev_init</code> for you, which means you have to call the
+<code>set</code> method before starting it.</p>
+ <p>It will not set a callback, however: You have to call the templated <code>set</code>
+method to set a callback before you can start the watcher.</p>
+ <p>(The reason why you have to use a method is a limitation in C++ which does
+not allow explicit template arguments for constructors).</p>
<p>The destructor automatically stops the watcher if it is active.</p>
</dd>
+ <dt>w->set<class, &class::method> (object *)</dt>
+ <dd>
+ <p>This method sets the callback method to call. The method has to have a
+signature of <code>void (*)(ev_TYPE &, int)</code>, it receives the watcher as
+first argument and the <code>revents</code> as second. The object must be given as
+parameter and is stored in the <code>data</code> member of the watcher.</p>
+ <p>This method synthesizes efficient thunking code to call your method from
+the C callback that libev requires. If your compiler can inline your
+callback (i.e. it is visible to it at the place of the <code>set</code> call and
+your compiler is good :), then the method will be fully inlined into the
+thunking function, making it as fast as a direct C callback.</p>
+ <p>Example: simple class declaration and watcher initialisation</p>
+<pre> struct myclass
+ {
+ void io_cb (ev::io &w, int revents) { }
+ }
+
+ myclass obj;
+ ev::io iow;
+ iow.set <myclass, &myclass::io_cb> (&obj);
+
+</pre>
+ </dd>
+ <dt>w->set<function> (void *data = 0)</dt>
+ <dd>
+ <p>Also sets a callback, but uses a static method or plain function as
+callback. The optional <code>data</code> argument will be stored in the watcher's
+<code>data</code> member and is free for you to use.</p>
+ <p>The prototype of the <code>function</code> must be <code>void (*)(ev::TYPE &w, int)</code>.</p>
+ <p>See the method-<code>set</code> above for more details.</p>
+ <p>Example:</p>
+<pre> static void io_cb (ev::io &w, int revents) { }
+ iow.set <io_cb> ();
+
+</pre>
+ </dd>
<dt>w->set (struct ev_loop *)</dt>
<dd>
<p>Associates a different <code>struct ev_loop</code> with this watcher. You can only
<dt>w->set ([args])</dt>
<dd>
<p>Basically the same as <code>ev_TYPE_set</code>, with the same args. Must be
-called at least once. Unlike the C counterpart, an active watcher gets
-automatically stopped and restarted.</p>
+called at least once. Unlike the C counterpart, an active watcher gets
+automatically stopped and restarted when reconfiguring it with this
+method.</p>
</dd>
<dt>w->start ()</dt>
<dd>
- <p>Starts the watcher. Note that there is no <code>loop</code> argument as the
-constructor already takes the loop.</p>
+ <p>Starts the watcher. Note that there is no <code>loop</code> argument, as the
+constructor already stores the event loop.</p>
</dd>
<dt>w->stop ()</dt>
<dd>
}
myclass::myclass (int fd)
- : io (this, &myclass::io_cb),
- idle (this, &myclass::idle_cb)
{
+ io .set <myclass, &myclass::io_cb > (this);
+ idle.set <myclass, &myclass::idle_cb> (this);
+
io.start (fd, ev::READ);
}