=head1 DESCRIPTION
+The newest version of this document is also available as a html-formatted
+web page you might find easier to navigate when reading it for the first
+time: L<http://cvs.schmorp.de/libev/ev.html>.
+
Libev is an event loop: you register interest in certain events (such as a
file descriptor being readable or a timeout occuring), and it will manage
these event sources and provide your program with events.
#include <ev++.h>
-(it is not installed by default). This automatically includes F<ev.h>
-and puts all of its definitions (many of them macros) into the global
-namespace. All C++ specific things are put into the C<ev> namespace.
+This automatically includes F<ev.h> and puts all of its definitions (many
+of them macros) into the global namespace. All C++ specific things are
+put into the C<ev> namespace. It should support all the same embedding
+options as F<ev.h>, most notably C<EV_MULTIPLICITY>.
+
+Care has been taken to keep the overhead low. The only data member the C++
+classes add (compared to plain C-style watchers) is the event loop pointer
+that the watcher is associated with (or no additional members at all if
+you disable C<EV_MULTIPLICITY> when embedding libev).
-It should support all the same embedding options as F<ev.h>, most notably
-C<EV_MULTIPLICITY>.
+Currently, functions, and static and non-static member functions can be
+used as callbacks. Other types should be easy to add as long as they only
+need one additional pointer for context. If you need support for other
+types of functors please contact the author (preferably after implementing
+it).
Here is a list of things available in the C<ev> namespace:
=over 4
-=item ev::TYPE::TYPE (object *, object::method *)
+=item ev::TYPE::TYPE ()
-=item ev::TYPE::TYPE (object *, object::method *, struct ev_loop *)
+=item ev::TYPE::TYPE (struct ev_loop *)
=item ev::TYPE::~TYPE
-The constructor takes a pointer to an object and a method pointer to
-the event handler callback to call in this class. The constructor calls
-C<ev_init> for you, which means you have to call the C<set> method
-before starting it. If you do not specify a loop then the constructor
-automatically associates the default loop with this watcher.
+The constructor (optionally) takes an event loop to associate the watcher
+with. If it is omitted, it will use C<EV_DEFAULT>.
+
+The constructor calls C<ev_init> for you, which means you have to call the
+C<set> method before starting it.
+
+It will not set a callback, however: You have to call the templated C<set>
+method to set a callback before you can start the watcher.
+
+(The reason why you have to use a method is a limitation in C++ which does
+not allow explicit template arguments for constructors).
The destructor automatically stops the watcher if it is active.
+=item w->set<class, &class::method> (object *)
+
+This method sets the callback method to call. The method has to have a
+signature of C<void (*)(ev_TYPE &, int)>, it receives the watcher as
+first argument and the C<revents> as second. The object must be given as
+parameter and is stored in the C<data> member of the watcher.
+
+This method synthesizes efficient thunking code to call your method from
+the C callback that libev requires. If your compiler can inline your
+callback (i.e. it is visible to it at the place of the C<set> call and
+your compiler is good :), then the method will be fully inlined into the
+thunking function, making it as fast as a direct C callback.
+
+Example: simple class declaration and watcher initialisation
+
+ struct myclass
+ {
+ void io_cb (ev::io &w, int revents) { }
+ }
+
+ myclass obj;
+ ev::io iow;
+ iow.set <myclass, &myclass::io_cb> (&obj);
+
+=item w->set (void (*function)(watcher &w, int), void *data = 0)
+
+Also sets a callback, but uses a static method or plain function as
+callback. The optional C<data> argument will be stored in the watcher's
+C<data> member and is free for you to use.
+
+See the method-C<set> above for more details.
+
=item w->set (struct ev_loop *)
Associates a different C<struct ev_loop> with this watcher. You can only
=item w->set ([args])
Basically the same as C<ev_TYPE_set>, with the same args. Must be
-called at least once. Unlike the C counterpart, an active watcher gets
-automatically stopped and restarted.
+called at least once. Unlike the C counterpart, an active watcher gets
+automatically stopped and restarted when reconfiguring it with this
+method.
=item w->start ()
-Starts the watcher. Note that there is no C<loop> argument as the
-constructor already takes the loop.
+Starts the watcher. Note that there is no C<loop> argument, as the
+constructor already stores the event loop.
=item w->stop ()
}
myclass::myclass (int fd)
- : io (this, &myclass::io_cb),
- idle (this, &myclass::idle_cb)
{
+ io .set <myclass, &myclass::io_cb > (this);
+ idle.set <myclass, &myclass::idle_cb> (this);
+
io.start (fd, ev::READ);
}
for multiple event loops and there is no first event loop pointer
argument. Instead, all functions act on the single default loop.
+=item EV_MINPRI
+
+=item EV_MAXPRI
+
+The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
+C<EV_MAXPRI>, but otherwise there are no non-obvious limitations. You can
+provide for more priorities by overriding those symbols (usually defined
+to be C<-2> and C<2>, respectively).
+
+When doing priority-based operations, libev usually has to linearly search
+all the priorities, so having many of them (hundreds) uses a lot of space
+and time, so using the defaults of five priorities (-2 .. +2) is usually
+fine.
+
+If your embedding app does not need any priorities, defining these both to
+C<0> will save some memory and cpu.
+
=item EV_PERIODIC_ENABLE
If undefined or defined to be C<1>, then periodic timers are supported. If
libev will be explained. For complexity discussions about backends see the
documentation for C<ev_default_init>.
+All of the following are about amortised time: If an array needs to be
+extended, libev needs to realloc and move the whole array, but this
+happens asymptotically never with higher number of elements, so O(1) might
+mean it might do a lengthy realloc operation in rare cases, but on average
+it is much faster and asymptotically approaches constant time.
+
=over 4
=item Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
+This means that, when you have a watcher that triggers in one hour and
+there are 100 watchers that would trigger before that then inserting will
+have to skip those 100 watchers.
+
=item Changing timer/periodic watchers (by autorepeat, again): O(log skipped_other_timers)
+That means that for changing a timer costs less than removing/adding them
+as only the relative motion in the event queue has to be paid for.
+
=item Starting io/check/prepare/idle/signal/child watchers: O(1)
+These just add the watcher into an array or at the head of a list.
=item Stopping check/prepare/idle watchers: O(1)
=item Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))
+These watchers are stored in lists then need to be walked to find the
+correct watcher to remove. The lists are usually short (you don't usually
+have many watchers waiting for the same fd or signal).
+
=item Finding the next timer per loop iteration: O(1)
=item Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)
+A change means an I/O watcher gets started or stopped, which requires
+libev to recalculate its status (and possibly tell the kernel).
+
=item Activating one watcher: O(1)
+=item Priority handling: O(number_of_priorities)
+
+Priorities are implemented by allocating some space for each
+priority. When doing priority-based operations, libev usually has to
+linearly search all the priorities.
+
=back