#include <assert.h>
#include <errno.h>
#include <sys/types.h>
-#include <sys/wait.h>
+#ifndef WIN32
+# include <sys/wait.h>
+#endif
#include <sys/time.h>
#include <time.h>
if (!gotsig)
{
+ int old_errno = errno;
gotsig = 1;
write (sigpipe [1], &signum, 1);
+ errno = old_errno;
}
}
static void
siginit (void)
{
+#ifndef WIN32
fcntl (sigpipe [0], F_SETFD, FD_CLOEXEC);
fcntl (sigpipe [1], F_SETFD, FD_CLOEXEC);
/* rather than sort out wether we really need nb, set it */
fcntl (sigpipe [0], F_SETFL, O_NONBLOCK);
fcntl (sigpipe [1], F_SETFL, O_NONBLOCK);
+#endif
ev_io_set (&sigev, sigpipe [0], EV_READ);
ev_io_start (&sigev);
static struct ev_child *childs [PID_HASHSIZE];
static struct ev_signal childev;
+#ifndef WIN32
+
#ifndef WCONTINUED
# define WCONTINUED 0
#endif
static void
-childcb (struct ev_signal *sw, int revents)
+child_reap (struct ev_signal *sw, int chain, int pid, int status)
{
struct ev_child *w;
+
+ for (w = childs [chain & (PID_HASHSIZE - 1)]; w; w = w->next)
+ if (w->pid == pid || !w->pid)
+ {
+ w->priority = sw->priority; /* need to do it *now* */
+ w->rpid = pid;
+ w->rstatus = status;
+ printf ("rpid %p %d %d\n", w, pid, w->pid);//D
+ event ((W)w, EV_CHILD);
+ }
+}
+
+static void
+childcb (struct ev_signal *sw, int revents)
+{
int pid, status;
- while ((pid = waitpid (-1, &status, WNOHANG | WUNTRACED | WCONTINUED)) != -1)
- for (w = childs [pid & (PID_HASHSIZE - 1)]; w; w = w->next)
- if (w->pid == pid || !w->pid)
- {
- w->status = status;
- event ((W)w, EV_CHILD);
- }
+ printf ("chld %x\n", revents);//D
+ if (0 < (pid = waitpid (-1, &status, WNOHANG | WUNTRACED | WCONTINUED)))
+ {
+ /* make sure we are called again until all childs have been reaped */
+ event ((W)sw, EV_SIGNAL);
+
+ child_reap (sw, pid, pid, status);
+ child_reap (sw, 0, pid, status); /* this might trigger a watcher twice, but event catches that */
+ }
}
+#endif
+
/*****************************************************************************/
#if EV_USE_KQUEUE
return EV_VERSION_MINOR;
}
-/* return true if we are running with elevated privileges and ignore env variables */
+/* return true if we are running with elevated privileges and should ignore env variables */
static int
enable_secure ()
{
+#ifdef WIN32
+ return 0;
+#else
return getuid () != geteuid ()
|| getgid () != getegid ();
+#endif
}
int ev_init (int methods)
if (ev_method)
{
ev_watcher_init (&sigev, sigcb);
+ ev_set_priority (&sigev, EV_MAXPRI);
siginit ();
+#ifndef WIN32
ev_signal_init (&childev, childcb, SIGCHLD);
+ ev_set_priority (&childev, EV_MAXPRI);
ev_signal_start (&childev);
+#endif
}
}
ev_stop ((W)w);
}
+#ifndef SA_RESTART
+# define SA_RESTART 0
+#endif
+
void
ev_signal_start (struct ev_signal *w)
{
struct sigaction sa;
sa.sa_handler = sighandler;
sigfillset (&sa.sa_mask);
- sa.sa_flags = 0;
+ sa.sa_flags = SA_RESTART; /* if restarting works we save one iteration */
sigaction (w->signum, &sa, 0);
}
}