#ifndef EVPP_H__
#define EVPP_H__
-/* work in progress, don't use unless you know what you are doing */
+#include "ev.h"
namespace ev {
}
};
- #include "ev.h"
-
enum {
UNDEF = EV_UNDEF,
NONE = EV_NONE,
* so a macro solution was chosen */
#define EV_BEGIN_WATCHER(cppstem,cstem) \
\
- static void cb_ ## cppstem (struct ev_ ## cstem *w, int revents); \
- \
struct cppstem : ev_ ## cstem, callback<cppstem> \
{ \
EV_CONSTRUCT (cppstem) \
{ \
- ev_init (static_cast<ev_ ## cstem *>(this), cb_ ## cppstem); \
+ ev_init (static_cast<ev_ ## cstem *>(this), thunk); \
} \
\
bool is_active () const \
cppstem (const cppstem &o) \
: callback<cppstem> (this, (void (cppstem::*)(cppstem &, int))0) \
{ /* disabled */ } \
+ \
void operator =(const cppstem &o) { /* disabled */ } \
\
+ static void thunk (EV_P_ struct ev_ ## cstem *w, int revents) \
+ { \
+ (*static_cast<cppstem *>(w))(revents); \
+ } \
+ \
public:
#define EV_END_WATCHER(cppstem,cstem) \
- }; \
- \
- static void cb_ ## cppstem (struct ev_ ## cstem *w, int revents) \
- { \
- (*static_cast<cppstem *>(w))(revents); \
- }
+ };
EV_BEGIN_WATCHER (io, io)
void set (int fd, int events)
#endif
EV_BEGIN_WATCHER (idle, idle)
+ void set () { }
EV_END_WATCHER (idle, idle)
EV_BEGIN_WATCHER (prepare, prepare)
+ void set () { }
EV_END_WATCHER (prepare, prepare)
EV_BEGIN_WATCHER (check, check)
+ void set () { }
EV_END_WATCHER (check, check)
EV_BEGIN_WATCHER (sig, signal)
}
EV_END_WATCHER (child, child)
+ #if EV_MULTIPLICITY
+
+ EV_BEGIN_WATCHER (embed, embed)
+ void set (struct ev_loop *loop)
+ {
+ int active = is_active ();
+ if (active) stop ();
+ ev_embed_set (static_cast<ev_embed *>(this), loop);
+ if (active) start ();
+ }
+
+ void start (struct ev_loop *embedded_loop)
+ {
+ set (embedded_loop);
+ start ();
+ }
+
+ void sweep ()
+ {
+ ev_embed_sweep (EV_A_ static_cast<ev_embed *>(this));
+ }
+ EV_END_WATCHER (embed, embed)
+
+ #endif
+
#undef EV_CONSTRUCT
#undef EV_BEGIN_WATCHER
+ #undef EV_END_WATCHER
}
#endif