# define EV_MULTIPLICITY 1
#endif
+#ifndef EV_PERIODICS
+# define EV_PERIODICS 1
+#endif
+
/* support multiple event loops? */
#if EV_MULTIPLICITY
struct ev_loop;
# define EV_P_ EV_P,
# define EV_A loop
# define EV_A_ EV_A,
+# define EV_DEFAULT_A ev_default_loop (0)
+# define EV_DEFAULT_A_ EV_DEFAULT_A,
#else
# define EV_P void
# define EV_P_
# define EV_A
# define EV_A_
+# define EV_DEFAULT_A
+# define EV_DEFAULT_A_
#endif
/* eventmask, revents, events... */
struct ev_loop *ev_loop_new (int methods);
void ev_loop_destroy (EV_P);
void ev_loop_fork (EV_P);
+
+ev_tstamp ev_now (EV_P); /* time w.r.t. timers and the eventloop, updated after each poll */
+
# else
+
int ev_default_loop (int methods); /* returns true when successful */
+
+static ev_tstamp
+ev_now ()
+{
+ extern ev_tstamp ev_rt_now;
+
+ return ev_rt_now;
+}
# endif
void ev_default_destroy (void); /* destroy the default loop */
void ev_loop (EV_P_ int flags);
void ev_unloop (EV_P_ int how); /* set to 1 to break out of event loop, set to 2 to break out of all event loops */
-ev_tstamp ev_now (EV_P); /* time w.r.t. timers and the eventloop, updated after each poll */
-
/*
* ref/unref can be used to add or remove a refcount on the mainloop. every watcher
* keeps one reference. if you have a long-runing watcher you never unregister that
/* stops if active and no repeat, restarts if active and repeating, starts if inactive and repeating */
void ev_timer_again (EV_P_ struct ev_timer *w);
+#if EV_PERIODICS
void ev_periodic_start (EV_P_ struct ev_periodic *w);
void ev_periodic_stop (EV_P_ struct ev_periodic *w);
void ev_periodic_again (EV_P_ struct ev_periodic *w);
+#endif
void ev_idle_start (EV_P_ struct ev_idle *w);
void ev_idle_stop (EV_P_ struct ev_idle *w);