4 #include <sys/types.h> // timeval
5 #include <stdexcept> // std::exception, std::invalid_argument,
6 // std::runtime_error, std::bad_alloc
10 * @section Introduction
12 * @libevent is a popular API that provides a mechanism to execute a callback
13 * function when a specific event occurs on a file descriptor or after a
14 * timeout has been reached. Furthermore, @libevent also support callbacks due
15 * to signals or regular timeouts.
17 * @eventxx is a simple, direct, one-header inline C++ wrapper for @libevent.
18 * Yes, it's just one header file, so if you want to use it you can just copy
19 * the file to your project and you are set (well, you'll need to link to
20 * @libevent too ;). I know @eventxx will work with @libevent 1.1 and 1.2 if you
21 * use the @c event_base_free() fix (see \ref Status section for more details).
23 * It's designed to be as close to use to @libevent (without compromising
24 * modern C++ programming techniques) and efficient (since all implementation
25 * is trivial and inline, theoretically, it imposes no overhead at all) as
28 * Please, visit the @eventxx website for the latest version of this
31 * You can always get the <a
32 * href="http://www.llucax.com.ar/~luca/eventxx/releases/eventxx.tar.gz">current
33 * release</a> from the
34 * <a href="http://www.llucax.com.ar/~luca/eventxx/releases/">release
35 * directory</a> or grab the
36 * <a href="http://www.llucax.com.ar/~luca/repos/eventxx/">most up to date
37 * sources</a> from the <a href="http://www.darcs.net/">darcs</a> repository.
39 * You can also take a look the the <a
40 * href="http://auriga.wearlab.de/~alb/darcsweb/">darcsweb</a> interface to see
41 * the <a href="http://www.llucax.com.ar/~luca/repos/darcsweb/?r=eventxx">latest
42 * changes online</a> or subscribe to its
43 * <a href="http://www.llucax.com.ar/~luca/repos/darcsweb/?r=eventxx;a=rss">RSS
44 * feed</a> to follow the development.
49 * You probably should read @libevent documentation to get started or at least
50 * just for reference, although @eventxx is pretty simple so you can jump right
51 * into the \ref Example section (or the example list) and write a working
52 * program without much trouble.
54 * This wrapper was designed to be used just like @libevent, but with C++ style
55 * syntax sugar (or poison, depends on your point of view ;) and goodies. The
56 * main difference to libevent is you always have to instance a
57 * eventxx::dispatcher to get an event loop. There is no implicit global event
58 * loop. This adds just an extra line of code for single threaded applications
59 * and makes things much more simpler, so I hope nobody complains about it ;).
60 * See eventxx::dispatcher documentation for more details.
62 * You can use use the same plain functions callbacks @libevent use or the other
63 * kind of function objects (see @ref events section for details on event
66 * @eventxx uses @ref exceptions to report errors. All functions have exception
67 * specifications, so it's easy to find out what to expect. See @ref exceptions
68 * section for more detail.
70 * A @c timespec abstraction is provided as eventxx::time for convenient
71 * argument passing. Even more, it's a @c timespec itself, with some convenient
72 * methods for accessing the attributes with pritier names. And even more,
73 * @eventxx is such a direct mapping that all eventxx::event's are @libevent
74 * event structs too, so theoretically you can pass a eventxx::event to
75 * @libevent C functions without much trouble. eventxx::dispatcher is the only
76 * class that is not derived from @libevent struct (@c event_base) because this
77 * struct it's not defined on the libevent header (just declared).
79 * Maybe you shouldn't know this implementation details to keep the abstraction,
80 * but this is a basic design goal of this wrapper so there is not much chance
81 * that this changes in the future (but use this knowledge with care, you have
94 * eventxx::dispatcher& d;
96 * handler(eventxx::dispatcher& d): d(d), i(0) {}
97 * void operator() (int signum, short event)
99 * if (i < 5) std::cout << "keep going...\n";
102 * std::cout << "done!\n";
108 * void sighandler(int signum, short event, void* data)
110 * int& i = *static_cast< int* >(data);
111 * std::cout << ++i << " interrupts, ";
116 * eventxx::dispatcher d;
118 * eventxx::csignal sigev(SIGINT, sighandler, &h.i);
119 * eventxx::signal< handler > e(SIGINT, h);
127 * You can see more examples on the test directory of the distribution or on the
128 * examples related page.
133 * This library has not been widely used yet, so it lacks proper testing.
134 * Because templates are not even compiled when they are not used, don't be
135 * surprised if you catch a piece of code that doesn't compile. The library
136 * has no support for buffered events yet. It doesn't support the HTTP stuff,
137 * and probably never will because that has nothing to do with event handling.
139 * If you notice that when using @eventxx your program leaks some memory, don't
140 * blame me, blame @libevent :) @libevent has a known bug on @c event_base_free()
141 * that makes it assert always, so @c event_base_free() is unusable, unless you
142 * patch your libevent (for example, using this <a
143 * href="http://monkeymail.org/archives/libevent-users/2006-April/000141.html">patch</a>
144 * written by Mark D. Anderson, and who knows why it's not still applied). If
145 * you do so, you can compile your programs with @c -DEVENT_BASE_FREE_FIX so
146 * @c event_base_free() gets called in the eventxx::dispatcher @link
147 * eventxx::dispatcher::~dispatcher() destructor @endlink.
149 * That said, I think it's still pretty usable anyways. If something is broken
150 * it would be really easy to fix because @eventxx is just a simple wrapper
151 * around @libevent. So, please try it out, and if you have any problems,
152 * <a href="mailto:llucax+eventxx@gmail.com">drop me an
153 * e-mail</a> and and I'll fix it ASAP (or provide a patch and you will be my
156 * Patches to support buffered events are welcome too.
159 * @author Leandro Lucarella <llucax+eventxx@gmail.com>
164 * This program is under the BOLA license (see
165 * http://auriga.wearlab.de/~alb/bola/ for more details or read the
166 * <a href="http://www.llucax.com.ar/~luca/repos/eventxx/LICENSE">LICENSE</a>
167 * file itself, it's very short and it basically says it's Public Domain).
171 /** @example c-way.cpp
173 * This is a simple example illustrating the usage with C-like callback
177 /** @example functor-way.cpp
179 * This is a simple example illustrating the usage with function object
183 /** @example wrapped-functor-way.cpp
185 * This is a simple example illustrating the usage with an arbitrary member
186 * function as an event handler callbacks.
189 /** @example mixed-way.cpp
191 * This is a simple example illustrating the usage with a mix of C-like callbacks
192 * and function object callbacks.
195 /** @example bench.cpp
197 * This is a benchmark example, extracted from libevent and ported to eventxx.
200 /** @example prio-test.cpp
202 * This is a priority usage example.
205 /** @example test-time.cpp
207 * This is a timer usage example ported from libevent.
210 /** @example test-eof.cpp
212 * This is some kind of test of EOF ported from libevent.
215 /** @example test-weof.cpp
217 * Another test of EOF ported from libevent.
220 /** @example trivial.cpp
222 * This is the most trivial example.
226 * Namespace for all symbols libevent C++ wrapper defines.
232 // All libevent C API symbols and other internal stuff goes here.
239 /** @defgroup exceptions Exceptions
241 * eventxx makes a heavy use of exceptions. Each function has it's exceptions
242 * specified, so it's very easy to find out what exceptions to expect.
244 * Exceptions are mostly thrown when there is a programming error. So if you get
245 * an exception check your code.
251 * Base class for all libevent exceptions.
253 struct exception: public std::exception
259 * Invalid event exception.
261 * This exception is thrown when passing an invalid event to a function, the
262 * reason is given in the what() description but it usually means that the you
263 * are making some restricted operation with an active event.
265 * If you hit this exception, you probably got a programming error.
267 struct invalid_event: public std::invalid_argument, public exception
271 * Creates an invalid event exception with a reason.
273 * @param what Reason why the event is invalid).
275 explicit invalid_event(const std::string& what) throw():
276 std::invalid_argument(what)
280 }; // struct invalid_event
284 * Invalid priority exception.
286 * This exception is thrown when passing an invalid priority to a function. This
287 * usually means you don't have enough priority queues in your dispatcher, so
288 * you should have allocated more in the constructor.
290 * If you hit this exception, you probably got a programming error.
292 * @see dispatcher::dispatcher(int) to allocate more priority queues.
294 struct invalid_priority: public std::invalid_argument, public exception
298 * Creates an invalid priority exception with a reason.
300 * @param what Reason why the priority is invalid).
302 explicit invalid_priority(const std::string& what
303 = "invalid priority value") throw():
304 std::invalid_argument(what)
308 }; // struct invalid_priority
313 /// Miscellaneous constants
316 DEFAULT_PRIORITY = -1, ///< Default priority (the middle value).
317 ONCE = EVLOOP_ONCE, ///< Loop just once.
318 NONBLOCK = EVLOOP_NONBLOCK ///< Don't block the event loop.
322 /// C function used as callback in the C API.
323 typedef void (*ccallback_type)(int, short, void*);
327 * Time used for timeout values.
329 * This timeout is compose of seconds and microseconds.
331 struct time: ::timeval
335 * Creates a new time with @p sec seconds and @p usec microseconds.
337 * @param sec Number of seconds.
338 * @param usec Number of microseconds.
340 time(long sec = 0l, long usec = 0l) throw()
341 { tv_sec = sec; tv_usec = usec; }
344 * Gets the number of seconds.
346 * @return Number of seconds.
348 long sec() const throw() { return tv_sec; };
351 * Gets the number of microseconds.
353 * @return Number of microseconds.
355 long usec() const throw() { return tv_usec; };
358 * Sets the number of seconds.
360 * @param s Number of seconds.
362 void sec(long s) throw() { tv_sec = s; };
365 * Sets the number of microseconds.
367 * @param u Number of microseconds.
369 void usec(long u) throw() { tv_usec = u; };
374 /** @defgroup events Events
376 * There are many ways to specify how to handle an event. You can use use the
377 * same plain functions callbacks (see eventxx::cevent, eventxx::ctimer and
378 * eventxx::csignal) like in C or the other kind of more advanced, stateful
379 * function objects (see eventxx::event, eventxx::timer and eventxx::signal
380 * templates). The former are just typedef'ed specialization of the later.
382 * A member function wrapper functor (eventxx::mem_cb) is also included,
383 * so you can use any member function (method) as an event handler.
385 * All events derive from a plain class (not template) eventxx::basic_event, one
386 * of the main utilities of it (besides containing common code ;) is to be used
389 * Please see each class documentation for details and examples.
396 * There are 4 kind of events: eventxx::TIMEOUT, eventxx::READ, eventxx::WRITE
397 * or eventxx::SIGNAL. eventxx::PERSIST is not an event, is an event modifier
398 * flag, that tells eventxx that this event should live until dispatcher::del()
399 * is called. You can use, for example:
401 * eventxx::event(fd, eventxx::READ | eventxx::PERSIST, ...);
406 TIMEOUT = EV_TIMEOUT, ///< Timeout event.
407 READ = EV_READ, ///< Read event.
408 WRITE = EV_WRITE, ///< Write event.
409 SIGNAL = EV_SIGNAL, ///< Signal event.
410 PERSIST = EV_PERSIST ///< Not really an event, is an event modifier.
414 * Basic event from which all events derive.
416 * All events derive from this class, so it's useful for use in containers,
419 * std::list< eventxx::basic_event* > events;
422 struct basic_event: internal::event
426 * Checks if there is an event pending.
428 * @param ev Type of event to check.
430 * @return true if there is a pending event, false if not.
432 bool pending(type ev) const throw()
434 // HACK libevent don't use const
435 return event_pending(const_cast< basic_event* >(this), ev, 0);
439 * Timeout of the event.
441 * @return Timeout of the event.
443 time timeout() const throw()
446 // HACK libevent don't use const
447 event_pending(const_cast< basic_event* >(this), EV_TIMEOUT, &tv);
452 * Sets the event's priority.
454 * @param priority New event priority.
456 * @pre The event must be added to some dispatcher.
458 * @see dispatcher::dispatcher(int)
460 void priority(int priority) const throw(invalid_event, invalid_priority)
462 if (ev_flags & EVLIST_ACTIVE)
463 throw invalid_event("can't change the priority of an "
465 // HACK libevent don't use const
466 if (event_priority_set(const_cast< basic_event* >(this),
468 throw invalid_priority();
472 * Event's file descriptor.
474 * @return Event's file descriptor.
476 int fd() const throw()
478 return EVENT_FD(this);
481 /// @note This is an abstract class, you can't instantiate it.
483 basic_event() throw() {}
484 basic_event(const basic_event&);
485 basic_event& operator= (const basic_event&);
487 }; // struct basic_event
491 * Generic event object.
493 * This object stores all the information about an event, including a callback
494 * functor, which is called when the event is fired. The template parameter
495 * must be a functor (callable object or function) that can take 2 parameters:
496 * an integer (the file descriptor of the fired event) and an event::type (the
497 * type of event being fired).
498 * There is a specialized version of this class which takes as the template
499 * parameter a C function with the eventxx::ccallback_type signature, just like
500 * C @libevent API does.
502 * @see eventxx::event< ccallback_type >
504 template < typename F >
505 struct event: basic_event
509 * Creates a new event.
511 * @param fd File descriptor to monitor for events.
512 * @param ev Type of events to monitor (see eventxx::type).
513 * @param handler Callback functor.
515 event(int fd, short ev, F& handler) throw()
517 event_set(this, fd, ev, &wrapper,
518 reinterpret_cast< void* >(&handler));
523 static void wrapper(int fd, short ev, void* h)
525 F& handler = *reinterpret_cast< F* >(h);
526 // Hackish, but this way the handler can get a clean
528 handler(fd, *reinterpret_cast< type* >(&ev));
531 }; // struct event< F >
535 * This is the specialization of eventxx::event for C-style callbacks.
537 * @see eventxx::event
540 struct event< ccallback_type >: basic_event
544 * Creates a new event.
546 * @param fd File descriptor to monitor for events.
547 * @param ev Type of events to monitor (see eventxx::type).
548 * @param handler C-style callback function.
549 * @param arg Arbitrary pointer to pass to the handler as argument.
551 event(int fd, short ev, ccallback_type handler, void* arg = 0) throw()
553 event_set(this, fd, ev, handler, arg);
559 }; // struct event< ccallback_type >
563 * Timer event object.
565 * This is just a special case of event that is fired only when a timeout is
566 * reached. It's just a shortcut to:
568 * event(-1, 0, handler);
571 * @note This event can't eventxx::PERSIST.
572 * @see timer< ccallback_type >
574 template < typename F >
575 struct timer: event< F >
579 * Creates a new timer event.
581 * @param handler Callback functor.
583 timer(F& handler) throw()
585 evtimer_set(this, &event< F >::wrapper,
586 reinterpret_cast< void* >(&handler));
589 }; // struct timer< F >
593 * This is the specialization of eventxx::timer for C-style callbacks.
595 * @note This event can't eventxx::PERSIST.
599 struct timer< ccallback_type >: event< ccallback_type >
603 * Creates a new timer event.
605 * @param handler C-style callback function.
606 * @param arg Arbitrary pointer to pass to the handler as argument.
608 timer(ccallback_type handler, void* arg = 0) throw()
610 evtimer_set(this, handler, arg);
613 }; // struct timer< ccallback_type >
617 * Signal event object.
619 * This is just a special case of event that is fired when a signal is raised
620 * (instead of a file descriptor being active). It's just a shortcut to:
622 * event(signum, eventxx::SIGNAL, handler);
625 * @note This event always eventxx::PERSIST.
626 * @see signal< ccallback_type >
628 template < typename F >
629 struct signal: event< F >
633 * Creates a new signal event.
635 * @param signum Signal number to monitor.
636 * @param handler Callback functor.
638 signal(int signum, F& handler) throw()
640 signal_set(this, signum, &event< F >::wrapper,
641 reinterpret_cast< void* >(&handler));
645 * Event's signal number.
647 * @return Event's signal number.
651 return EVENT_SIGNAL(this);
654 }; // struct signal<F>
658 * This is the specialization of eventxx::signal for C-style callbacks.
660 * @note This event always eventxx::PERSIST.
664 struct signal< ccallback_type >: event< ccallback_type >
668 * Creates a new signal event.
670 * @param signum Signal number to monitor.
671 * @param handler C-style callback function.
672 * @param arg Arbitrary pointer to pass to the handler as argument.
674 signal(int signum, ccallback_type handler, void* arg = 0) throw()
676 signal_set(this, signum, handler, arg);
680 * Event's signal number.
682 * @return Event's signal number.
686 return EVENT_SIGNAL(this);
689 }; // struct signal< ccallback_type >
692 /// Shortcut to C-style event.
693 typedef eventxx::event< ccallback_type > cevent;
695 /// Shortcut to C-style timer.
696 typedef eventxx::timer< ccallback_type > ctimer;
698 /// Shortcut to C-style signal handler.
699 typedef eventxx::signal< ccallback_type > csignal;
702 * Helper functor to use an arbitrary member function as an event handler.
704 * With this wrapper, you can use any object method, which accepts the right
705 * parameters (int, short) and returns void, as an event handler. This way you
706 * don't have to overload the operator() which can be confusing depending on the
709 * You can see an usage example in the Examples Section.
711 template < typename O, typename M >
715 * Member function callback constructor.
717 * It expects to receive a class as the first parameter (O), and a
718 * member function (of that class O) as the second parameter.
720 * When this instance is called with fd and ev as function arguments,
721 * object.method(fd, ev) will be called.
723 * @param object Object to be used.
724 * @param method Method to be called.
726 mem_cb(O& object, M method) throw():
727 _object(object), _method(method) {}
728 void operator() (int fd, short ev) { (_object.*_method)(fd, ev); }
740 * This class is the responsible for looping and dispatching events. Every time
741 * you need an event loop you should create an instance of this class.
743 * You can @link dispatcher::add add @endlink events to the dispatcher, and you
744 * can @link dispatcher::del remove @endlink them later or you can @link
745 * dispatcher::add_once add events to be processed just once @endlink. You can
746 * @link dispatcher::dispatch loop once or forever @endlink (well, of course you
747 * can break that forever removing all the events or by @link dispatcher::exit
748 * exiting the loop @endlink).
754 * Creates a default dispatcher (with just 1 priority).
756 * @see dispatcher(int) if you want to create a dispatcher with more
761 _event_base = static_cast< internal::event_base* >(
762 internal::event_init());
766 * Creates a dispatcher with npriorities priorities.
768 * @param npriorities Number of priority queues to use.
770 dispatcher(int npriorities) throw(std::bad_alloc)
772 _event_base = static_cast< internal::event_base* >(
773 internal::event_init());
774 if (!_event_base) throw std::bad_alloc();
775 // Can't fail because there is no way that it has active events
776 internal::event_base_priority_init(_event_base, npriorities);
779 #ifdef EVENT_BASE_FREE_FIX
780 /// Free dispatcher resources, see @ref Status section for details.
781 ~dispatcher() throw() { event_base_free(_event_base); }
783 #warning "The dispatcher class *will* leak memory because of a libevent bug, " \
784 "see http://www.mail-archive.com/libevent-users@monkey.org/msg00110.html " \
785 "for more info an a patch. If you already have this patch, please " \
786 "-DEVENT_BASE_FREE_FIX to your compiler to make this message disappear " \
787 "and really free the dispatcher memory using event_base_free()."
791 * Adds an event to the dispatcher.
793 * @param e Event to add.
794 * @param priority Priority of the event.
796 void add(basic_event& e, int priority = DEFAULT_PRIORITY)
797 throw(invalid_priority)
799 internal::event_base_set(_event_base, &e);
800 if (priority != DEFAULT_PRIORITY
801 && internal::event_priority_set(&e, priority))
802 throw invalid_priority();
803 internal::event_add(&e, 0);
807 * Adds an event to the dispatcher with a timeout.
809 * The event is fired when there is activity on e or when to has elapsed,
810 * whatever come first.
812 * @param e Event to add.
814 * @param priority Priority of the event.
816 void add(basic_event& e, const time& to,
817 int priority = DEFAULT_PRIORITY)
818 throw(invalid_priority)
820 internal::event_base_set(_event_base, &e);
821 if (priority != DEFAULT_PRIORITY
822 && internal::event_priority_set(&e, priority))
823 throw invalid_priority();
824 // XXX HACK libevent don't use const
825 internal::event_add(&e, const_cast< time* >(&to));
829 * Adds a temporary event.
831 * Adds a temporary event, without the need of instantiating a new event
832 * object. Events added this way can't eventxx::PERSIST.
834 * @param fd File descriptor to monitor for events.
835 * @param ev Type of events to monitor.
836 * @param handler Callback function.
838 template < typename F >
839 void add_once(int fd, type ev, F& handler)
841 internal::event_once(fd, ev, &dispatcher::wrapper< F >,
842 reinterpret_cast< void* >(&handler), 0);
846 * Adds a temporary event to with a C-style callback.
848 * Adds a temporary event, without the need of instantiating a new event
849 * object. Events added this way can't eventxx::PERSIST.
851 * @param fd File descriptor to monitor for events.
852 * @param ev Type of events to monitor.
853 * @param handler Callback function.
854 * @param arg Arbitrary pointer to pass to the handler as argument.
856 void add_once(int fd, type ev, ccallback_type handler, void* arg)
858 internal::event_once(fd, ev, handler, arg, 0);
862 * Adds a temporary event.
864 * Adds a temporary event, without the need of instantiating a new event
865 * object. Events added this way can't eventxx::PERSIST.
867 * @param fd File descriptor to monitor for events.
868 * @param ev Type of events to monitor.
869 * @param handler Callback function.
872 template < typename F >
873 void add_once(int fd, type ev, F& handler, const time& to)
875 internal::event_once(fd, ev, &dispatcher::wrapper< F >,
876 reinterpret_cast< void* >(&handler),
877 // XXX HACK libevent don't use const
878 const_cast< time* >(&to));
882 * Adds a temporary event with a C-style callback.
884 * Adds a temporary event, without the need of instantiating a new event
885 * object. Events added this way can't eventxx::PERSIST.
887 * @param fd File descriptor to monitor for events.
888 * @param ev Type of events to monitor.
889 * @param handler Callback function.
890 * @param arg Arbitrary pointer to pass to the handler as argument.
893 void add_once(int fd, type ev, ccallback_type handler, void* arg,
896 internal::event_once(fd, ev, handler, arg,
897 // XXX HACK libevent don't use const
898 const_cast< time* >(&to));
902 * Adds a temporary timer.
904 * Adds a temporary timer, without the need of instantiating a new timer
907 * @param handler Callback function.
908 * @param to Timer's timeout.
910 template < typename F >
911 void add_once_timer(F& handler, const time& to)
913 internal::event_once(-1, EV_TIMEOUT, &dispatcher::wrapper< F >,
914 reinterpret_cast< void* >(&handler),
915 // XXX HACK libevent don't use const
916 const_cast< time* >(&to));
920 * Adds a temporary timer with a C-style callback.
922 * Adds a temporary timer, without the need of instantiating a new timer
925 * @param handler Callback function.
926 * @param arg Arbitrary pointer to pass to the handler as argument.
927 * @param to Timer's timeout.
929 void add_once_timer(ccallback_type handler, void* arg, const time& to)
931 // XXX HACK libevent don't use const
932 internal::event_once(-1, EV_TIMEOUT, handler, arg,
933 const_cast< time* >(&to));
939 * The event e will be no longer monitored by this dispatcher.
941 * @param e Event to remove.
943 void del(basic_event& e) throw()
945 internal::event_del(&e);
949 * Main dispatcher loop.
951 * This function takes the control of the program, waiting for an event
952 * and calling its callbacks when it's fired. It only returns under
954 * - exit() was called.
955 * - All events were del()eted.
956 * - Another internal error.
957 * - eventxx::ONCE flag was set.
958 * - eventxx::NONBLOCK flag was set.
960 * @param flags If eventxx::ONCE is specified, then just one event is
961 * processed, if eventxx::NONBLOCK is specified, then this
962 * function returns even if there are no pending events.
964 * @return 0 if eventxx::NONBLOCK or eventxx::ONCE is set, 1 if there
965 * are no more events registered and EINTR if you use the
966 * @libevent's @c event_gotsig and return -1 in your
967 * @c event_sigcb callback.
969 int dispatch(int flags = 0) throw()
971 return internal::event_base_loop(_event_base, flags);
975 * Exit the dispatch() loop.
977 * @param to If a timeout is given, the loop exits after the specified
980 * @return Not very well specified by @libevent :-/ that's why it
981 * doesn't throw an exception either.
983 int exit(const time& to = time()) throw() // TODO throw(exception)
985 // XXX HACK libevent don't use const
986 return internal::event_base_loopexit(_event_base,
987 const_cast< time* >(&to));
991 internal::event_base* _event_base;
992 template < typename F >
993 static void wrapper(int fd, type ev, void* h)
995 F& handler = *reinterpret_cast< F* >(h);
996 handler(fd, *reinterpret_cast< type* >(&ev));
999 }; // struct dispatcher
1001 } // namespace eventxx
1003 #endif // _EVENTXX_HPP_
1005 // vim: set filetype=cpp :