4 #include <sys/types.h> // timeval
5 #include <stdexcept> // std::exception, std::invalid_argument,
6 // std::runtime_error, std::bad_alloc
10 * @section Introduction
12 * @libevent is a popular API that provides a mechanism to execute a callback
13 * function when a specific event occurs on a file descriptor or after a
14 * timeout has been reached. Furthermore, @libevent also support callbacks due
15 * to signals or regular timeouts.
17 * @eventxx is a simple, direct, one-header inline C++ wrapper for @libevent.
18 * Yes, it's just one header file, so if you want to use it you can just copy
19 * the file to your project and you are set (well, you'll need to link to
20 * @libevent too ;). I know @eventxx will work with @libevent 1.1 and 1.2 if you
21 * use the @c event_base_free() fix (see \ref Status section for more details).
23 * It's designed to be as close to use to @libevent (without compromising
24 * modern C++ programming techniques) and efficient (since all implementation
25 * is trivial and inline, theoretically, it imposes no overhead at all) as
28 * Please, visit the @eventxx website for the latest version of this
31 * You can always get the <a
32 * href="http://www.llucax.com.ar/~luca/eventxx/releases/eventxx.tar.gz">current
33 * release</a> from the
34 * <a href="http://www.llucax.com.ar/~luca/eventxx/releases/">release
35 * directory</a> or grab the
36 * <a href="http://www.llucax.com.ar/~luca/repos/eventxx/">most up to date
37 * sources</a> from the <a href="http://www.darcs.net/">darcs</a> repository.
39 * You can also take a look the the <a
40 * href="http://auriga.wearlab.de/~alb/darcsweb/">darcsweb</a> interface to see
41 * the <a href="http://www.llucax.com.ar/~luca/repos/darcsweb/?r=eventxx">latest
42 * changes online</a> or subscribe to its
43 * <a href="http://www.llucax.com.ar/~luca/repos/darcsweb/?r=eventxx;a=rss">RSS
44 * feed</a> to follow the development.
49 * You probably should read @libevent documentation to get started or at least
50 * just for reference, although @eventxx is pretty simple so you can jump right
51 * into the \ref Example section (or the example list) and write a working
52 * program without much trouble.
54 * This wrapper was designed to be used just like @libevent, but with C++ style
55 * syntax sugar (or poison, depends on your point of view ;) and goodies. The
56 * main difference to libevent is you always have to instance a
57 * eventxx::dispatcher to get an event loop. There is no implicit global event
58 * loop. This adds just an extra line of code for single threaded applications
59 * and makes things much more simple, so I hope nobody complains about it ;).
60 * See eventxx::dispatcher documentation for more details.
62 * You can use use the same plain functions callbacks @libevent use or the other
63 * kind of function objects (see @ref events section for details on event
66 * @eventxx uses @ref exceptions to report errors. All functions has exception
67 * specifications, so it's easy to find out what to expect. See @ref exceptions
68 * section for more detail.
70 * A @c timespec abstraction is provided as eventxx::time for convenient
71 * argument passing. Even more, it's a @c timespec itself, with some convenient
72 * methods for accessing the attributes with pritier names. And even more,
73 * @eventxx is such a direct mapping that all eventxx::event's are @libevent
74 * event structs too, so theoretically you can pass a eventxx::event to
75 * @libevent C functions without much trouble. eventxx::dispatcher is the only
76 * class that is not derived from @libevent struct (@c event_base) because this
77 * struct it's not defined on the libevent header (just declared).
79 * Maybe you shouldn't know this implementation details to keep the abstraction,
80 * but this is a basic design goal of this wrapper so there is not much chance
81 * that this changes in the future (but use this knowledge with care, you are
94 * eventxx::dispatcher& d;
96 * handler(eventxx::dispatcher& d): d(d), i(0) {}
97 * void operator() (int signum, short event)
99 * if (i < 5) std::cout << "keep going...\n";
102 * std::cout << "done!\n";
108 * void sighandler(int signum, short event, void* data)
110 * int& i = *static_cast< int* >(data);
111 * std::cout << ++i << " interrupts, ";
116 * eventxx::dispatcher d;
118 * eventxx::csignal sigev(SIGINT, sighandler, &h.i);
119 * eventxx::signal< handler > e(SIGINT, h);
127 * You can see some more examples on the test directory of the distribution or
128 * on the examples related page.
133 * This library was not widely used yet, it lack some testing. Because templates
134 * are not even compiled when they are not used, don't be surprised if you catch
135 * a piece of code that don't even compiled yet because the lack of testing. The
136 * library has no support for buffered events yet either. It doesn't support the
137 * http stuff, and probably never will because that has nothing to do with event
140 * If you notice that when using @eventxx your program leaks some memory, don't
141 * blame me, blame @libevent :) @libevent has a known bug on @c event_base_free()
142 * that makes it assert always, so @c event_base_free() it's unusable, unless you
143 * patch your libevent (for example, using this <a
144 * href="http://monkeymail.org/archives/libevent-users/2006-April/000141.html">patch</a>
145 * written by Mark D. Anderson, and who knows why it's not still applied. If you
146 * do so, you can compile your programs with @c -DEVENT_BASE_FREE_FIX so
147 * @c event_base_free() gets called in the eventxx::dispatcher @link
148 * eventxx::dispatcher::~dispatcher() destructor @endlink.
150 * That said, I think it's still pretty usable anyways. If something is broken
151 * it would be really easy to fix it because is just a simple wrapper around
152 * @libevent. So, please try it out, and if you have any problems,
153 * <a href="mailto:llucax+eventxx@gmail.com">drop me an
154 * e-mail</a> and and I'll fix it ASAP (or provide a patch and you will be my
157 * Patches to support buffered events are welcome too.
160 * @author Leandro Lucarella <llucax+eventxx@gmail.com>
165 * This program is under the BOLA license (see
166 * http://auriga.wearlab.de/~alb/bola/ for more details or read the
167 * <a href="http://www.llucax.com.ar/~luca/repos/eventxx/LICENSE">LICENSE</a>
168 * file itself, it's very short and it basically says it's Public Domain).
172 /** @example c-way.cpp
174 * This is a simple example illustrating the usage with C-like callback
178 /** @example functor-way.cpp
180 * This is a simple example illustrating the usage with function object
184 /** @example mixed-way.cpp
186 * This is a simple example illustrating the usage with a mix of C-like callbacks
187 * and function object callbacks.
190 /** @example bench.cpp
192 * This is a benchmark example, extracted from libevent and ported to eventxx.
195 /** @example prio-test.cpp
197 * This is a priority usage example.
200 /** @example test-time.cpp
202 * This is a timer usage example ported from libevent.
205 /** @example test-eof.cpp
207 * This is some kind of test of EOF ported from libevent.
210 /** @example test-weof.cpp
212 * Another test of EOF ported from libevent.
215 /** @example trivial.cpp
217 * This is the most trivial example.
221 * Namespace for all symbols libevent C++ wrapper defines.
227 // All libevent C API symbols and other internal stuff goes here.
234 /** @defgroup exceptions Exceptions
236 * eventxx makes a heavy use of exceptions. Each function has it's exceptions
237 * specified, so it's very easy to find out what exceptions to expect.
239 * Exceptions are mostly thrown when there is a programming error. So if you get
240 * an exception check your code.
246 * Base class for all libevent exceptions.
248 struct exception: public std::exception
254 * Invalid event exception.
256 * This exception is thrown when passing an invalid event to a function, the
257 * reason is given in the what() description but it usually means that the you
258 * are making some restricted operation with an active event.
260 * If you hit this exception, you probably got a programming error.
262 struct invalid_event: public std::invalid_argument, public exception
266 * Creates an invalid event exception with a reason.
268 * @param what Reason why the event is invalid).
270 explicit invalid_event(const std::string& what) throw():
271 std::invalid_argument(what)
275 }; // struct invalid_event
279 * Invalid priority exception.
281 * This exception is thrown when passing an invalid priority to a function. This
282 * usually means you don't have enough priority queues in your dispatcher, so
283 * you should have allocated more in the constructor.
285 * If you hit this exception, you probably got a programming error.
287 * @see dispatcher::dispatcher(int) to allocate more priority queues.
289 struct invalid_priority: public std::invalid_argument, public exception
293 * Creates an invalid priority exception with a reason.
295 * @param what Reason why the priority is invalid).
297 explicit invalid_priority(const std::string& what
298 = "invalid priority value") throw():
299 std::invalid_argument(what)
303 }; // struct invalid_priority
308 /// Miscellaneous constants
311 DEFAULT_PRIORITY = -1, ///< Default priority (the middle value).
312 ONCE = EVLOOP_ONCE, ///< Loop just once.
313 NONBLOCK = EVLOOP_NONBLOCK ///< Don't block the event loop.
317 /// C function used as callback in the C API.
318 typedef void (*ccallback_type)(int, short, void*);
322 * Time used for timeout values.
324 * This timeout is compose of seconds and microseconds.
326 struct time: ::timeval
330 * Creates a new time with @p sec seconds and @p usec microseconds.
332 * @param sec Number of seconds.
333 * @param usec Number of microseconds.
335 time(long sec = 0l, long usec = 0l) throw()
336 { tv_sec = sec; tv_usec = usec; }
339 * Gets the number of seconds.
341 * @return Number of seconds.
343 long sec() const throw() { return tv_sec; };
346 * Gets the number of microseconds.
348 * @return Number of microseconds.
350 long usec() const throw() { return tv_usec; };
353 * Sets the number of seconds.
355 * @param s Number of seconds.
357 void sec(long s) throw() { tv_sec = s; };
360 * Sets the number of microseconds.
362 * @param u Number of microseconds.
364 void usec(long u) throw() { tv_usec = u; };
369 /** @defgroup events Events
371 * There are many ways to specify how to handle an event. You can use use the
372 * same plain functions callbacks (see eventxx::cevent, eventxx::ctimer and
373 * eventxx::csignal) like in C or the other kind of more advanced, stateful
374 * function objects (see eventxx::event, eventxx::timer and eventxx::signal
375 * templates). The former are just typedef'ed specialization of the later.
377 * All events derive from a plain class (not template) eventxx::basic_event, one
378 * of the main utilities of it (besides containing common code ;) is to be used
381 * Please see each class documentation for details and examples.
388 * There are 4 kind of events: eventxx::TIMEOUT, eventxx::READ, eventxx::WRITE
389 * or eventxx::SIGNAL. eventxx::PERSIST is not an event, is an event modifier
390 * flag, that tells eventxx that this event should live until dispatcher::del()
391 * is called. You can use, for example:
393 * eventxx::event(fd, eventxx::READ | eventxx::PERSIST, ...);
398 TIMEOUT = EV_TIMEOUT, ///< Timeout event.
399 READ = EV_READ, ///< Read event.
400 WRITE = EV_WRITE, ///< Write event.
401 SIGNAL = EV_SIGNAL, ///< Signal event.
402 PERSIST = EV_PERSIST ///< Not really an event, is an event modifier.
406 * Basic event from which all events derive.
408 * All events derive from this class, so it's useful for use in containers,
411 * std::list< eventxx::basic_event* > events;
414 struct basic_event: internal::event
418 * Checks if there is an event pending.
420 * @param ev Type of event to check.
422 * @return true if there is a pending event, false if not.
424 bool pending(type ev) const throw()
426 // HACK libevent don't use const
427 return event_pending(const_cast< basic_event* >(this), ev, 0);
431 * Timeout of the event.
433 * @return Timeout of the event.
435 time timeout() const throw()
438 // HACK libevent don't use const
439 event_pending(const_cast< basic_event* >(this), EV_TIMEOUT, &tv);
444 * Sets the event's priority.
446 * @param priority New event priority.
448 * @pre The event must be added to some dispatcher.
450 * @see dispatcher::dispatcher(int)
452 void priority(int priority) const throw(invalid_event, invalid_priority)
454 if (ev_flags & EVLIST_ACTIVE)
455 throw invalid_event("can't change the priority of an "
457 // HACK libevent don't use const
458 if (event_priority_set(const_cast< basic_event* >(this),
460 throw invalid_priority();
464 * Event's file descriptor.
466 * @return Event's file descriptor.
468 int fd() const throw()
470 return EVENT_FD(this);
473 /// @note This is an abstract class, you can't instantiate it.
475 basic_event() throw() {}
476 basic_event(const basic_event&);
477 basic_event& operator= (const basic_event&);
479 }; // struct basic_event
483 * Generic event object.
485 * This object stores all the information about an event, including a callback
486 * functor, which is called when the event is fired. The template parameter
487 * must be a functor (callable object or function) that can take 2 parameters:
488 * an integer (the file descriptor of the fired event) and an event::type (the
489 * type of event being fired).
490 * There is a specialized version of this class which takes as the template
491 * parameter a C function with the eventxx::ccallback_type signature, just like
492 * C @libevent API does.
494 * @see eventxx::event< ccallback_type >
496 template < typename F >
497 struct event: basic_event
501 * Creates a new event.
503 * @param fd File descriptor to monitor for events.
504 * @param ev Type of events to monitor (see eventxx::type).
505 * @param handler Callback functor.
507 event(int fd, short ev, F& handler) throw()
509 event_set(this, fd, ev, &wrapper,
510 reinterpret_cast< void* >(&handler));
515 static void wrapper(int fd, short ev, void* h)
517 F& handler = *reinterpret_cast< F* >(h);
518 // Hackish, but this way the handler can get a clean
520 handler(fd, *reinterpret_cast< type* >(&ev));
523 }; // struct event< F >
527 * This is the specialization of eventxx::event for C-style callbacks.
529 * @see eventxx::event
532 struct event< ccallback_type >: basic_event
536 * Creates a new event.
538 * @param fd File descriptor to monitor for events.
539 * @param ev Type of events to monitor (see eventxx::type).
540 * @param handler C-style callback function.
541 * @param arg Arbitrary pointer to pass to the handler as argument.
543 event(int fd, short ev, ccallback_type handler, void* arg) throw()
545 event_set(this, fd, ev, handler, arg);
551 }; // struct event< ccallback_type >
555 * Timer event object.
557 * This is just a special case of event that is fired only when a timeout is
558 * reached. It's just a shortcut to:
560 * event(-1, 0, handler);
563 * @note This event can't eventxx::PERSIST.
564 * @see timer< ccallback_type >
566 template < typename F >
567 struct timer: event< F >
571 * Creates a new timer event.
573 * @param handler Callback functor.
575 timer(F& handler) throw()
577 evtimer_set(this, &event< F >::wrapper,
578 reinterpret_cast< void* >(&handler));
581 }; // struct timer< F >
585 * This is the specialization of eventxx::timer for C-style callbacks.
587 * @note This event can't eventxx::PERSIST.
591 struct timer< ccallback_type >: event< ccallback_type >
595 * Creates a new timer event.
597 * @param handler C-style callback function.
598 * @param arg Arbitrary pointer to pass to the handler as argument.
600 timer(ccallback_type handler, void* arg) throw()
602 evtimer_set(this, handler, arg);
605 }; // struct timer< ccallback_type >
609 * Signal event object.
611 * This is just a special case of event that is fired when a signal is raised
612 * (instead of a file descriptor being active). It's just a shortcut to:
614 * event(signum, eventxx::SIGNAL, handler);
617 * @note This event always eventxx::PERSIST.
618 * @see signal< ccallback_type >
620 template < typename F >
621 struct signal: event< F >
625 * Creates a new signal event.
627 * @param signum Signal number to monitor.
628 * @param handler Callback functor.
630 signal(int signum, F& handler) throw()
632 signal_set(this, signum, &event< F >::wrapper,
633 reinterpret_cast< void* >(&handler));
637 * Event's signal number.
639 * @return Event's signal number.
643 return EVENT_SIGNAL(this);
646 }; // struct signal<F>
650 * This is the specialization of eventxx::signal for C-style callbacks.
652 * @note This event always eventxx::PERSIST.
656 struct signal< ccallback_type >: event< ccallback_type >
660 * Creates a new signal event.
662 * @param signum Signal number to monitor.
663 * @param handler C-style callback function.
664 * @param arg Arbitrary pointer to pass to the handler as argument.
666 signal(int signum, ccallback_type handler, void* arg) throw()
668 signal_set(this, signum, handler, arg);
672 * Event's signal number.
674 * @return Event's signal number.
678 return EVENT_SIGNAL(this);
681 }; // struct signal< ccallback_type >
684 /// Shortcut to C-style event.
685 typedef eventxx::event< ccallback_type > cevent;
687 /// Shortcut to C-style timer.
688 typedef eventxx::timer< ccallback_type > ctimer;
690 /// Shortcut to C-style signal handler.
691 typedef eventxx::signal< ccallback_type > csignal;
700 * This class is the responsible for looping and dispatching events. Every time
701 * you need an event loop you should create an instance of this class.
703 * You can @link dispatcher::add add @endlink events to the dispatcher, and you
704 * can @link dispatcher::del remove @endlink them later or you can @link
705 * dispatcher::add_once add events to be processed just once @endlink. You can
706 * @link dispatcher::dispatch loop once or forever @endlink (well, of course you
707 * can break that forever removing all the events or by @link dispatcher::exit
708 * exiting the loop @endlink).
714 * Creates a default dispatcher (with just 1 priority).
716 * @see dispatcher(int) if you want to create a dispatcher with more
721 _event_base = static_cast< internal::event_base* >(internal::event_init());
725 * Creates a dispatcher with npriorities priorities.
727 * @param npriorities Number of priority queues to use.
729 dispatcher(int npriorities) throw(std::bad_alloc)
731 _event_base = static_cast< internal::event_base* >(internal::event_init());
732 if (!_event_base) throw std::bad_alloc();
733 // Can't fail because there is no way that it has active events
734 internal::event_base_priority_init(_event_base, npriorities);
737 #ifdef EVENT_BASE_FREE_FIX
738 /// Free dispatcher resources, see @ref Status section for details.
739 ~dispatcher() throw() { event_base_free(_event_base); }
741 #warning "The dispatcher class *will* leak memory because of a libevent bug, see http://www.mail-archive.com/libevent-users@monkey.org/msg00110.html for more info an a patch. If you already have this patch, please -DEVENT_BASE_FREE_FIX to your compiler to make this message disappear and really free the dispatcher memory using event_base_free()."
745 * Adds an event to the dispatcher.
747 * @param e Event to add.
748 * @param priority Priority of the event.
750 void add(basic_event& e, int priority = DEFAULT_PRIORITY)
751 throw(invalid_priority)
753 internal::event_base_set(_event_base, &e);
754 if (priority != DEFAULT_PRIORITY
755 && internal::event_priority_set(&e, priority))
756 throw invalid_priority();
757 internal::event_add(&e, 0);
761 * Adds an event to the dispatcher with a timeout.
763 * The event is fired when there is activity on e or when to has elapsed,
764 * whatever come first.
766 * @param e Event to add.
768 * @param priority Priority of the event.
770 void add(basic_event& e, const time& to,
771 int priority = DEFAULT_PRIORITY)
772 throw(invalid_priority)
774 internal::event_base_set(_event_base, &e);
775 if (priority != DEFAULT_PRIORITY
776 && internal::event_priority_set(&e, priority))
777 throw invalid_priority();
778 internal::event_add(&e, const_cast< time* >(&to)); // XXX HACK libevent don't use const
782 * Adds a temporary event.
784 * Adds a temporary event, without the need of instantiating a new event
785 * object. Events added this way can't eventxx::PERSIST.
787 * @param fd File descriptor to monitor for events.
788 * @param ev Type of events to monitor.
789 * @param handler Callback function.
791 template < typename F >
792 void add_once(int fd, type ev, F& handler)
794 internal::event_once(fd, ev, &dispatcher::wrapper< F >,
795 reinterpret_cast< void* >(&handler), 0);
799 * Adds a temporary event to with a C-style callback.
801 * Adds a temporary event, without the need of instantiating a new event
802 * object. Events added this way can't eventxx::PERSIST.
804 * @param fd File descriptor to monitor for events.
805 * @param ev Type of events to monitor.
806 * @param handler Callback function.
807 * @param arg Arbitrary pointer to pass to the handler as argument.
809 void add_once(int fd, type ev, ccallback_type handler, void* arg)
811 internal::event_once(fd, ev, handler, arg, 0);
815 * Adds a temporary event.
817 * Adds a temporary event, without the need of instantiating a new event
818 * object. Events added this way can't eventxx::PERSIST.
820 * @param fd File descriptor to monitor for events.
821 * @param ev Type of events to monitor.
822 * @param handler Callback function.
825 template < typename F >
826 void add_once(int fd, type ev, F& handler, const time& to)
828 internal::event_once(fd, ev, &dispatcher::wrapper< F >,
829 reinterpret_cast< void* >(&handler),
830 const_cast< time* >(&to)); // XXX HACK libevent don't use const
834 * Adds a temporary event with a C-style callback.
836 * Adds a temporary event, without the need of instantiating a new event
837 * object. Events added this way can't eventxx::PERSIST.
839 * @param fd File descriptor to monitor for events.
840 * @param ev Type of events to monitor.
841 * @param handler Callback function.
842 * @param arg Arbitrary pointer to pass to the handler as argument.
845 void add_once(int fd, type ev, ccallback_type handler, void* arg, const time& to)
847 internal::event_once(fd, ev, handler, arg, const_cast< time* >(&to)); // XXX HACK libevent don't use const
851 * Adds a temporary timer.
853 * Adds a temporary timer, without the need of instantiating a new timer
856 * @param handler Callback function.
857 * @param to Timer's timeout.
859 template < typename F >
860 void add_once_timer(F& handler, const time& to)
862 internal::event_once(-1, EV_TIMEOUT, &dispatcher::wrapper< F >,
863 reinterpret_cast< void* >(&handler),
864 const_cast< time* >(&to)); // XXX HACK libevent don't use const
868 * Adds a temporary timer with a C-style callback.
870 * Adds a temporary timer, without the need of instantiating a new timer
873 * @param handler Callback function.
874 * @param arg Arbitrary pointer to pass to the handler as argument.
875 * @param to Timer's timeout.
877 void add_once_timer(ccallback_type handler, void* arg, const time& to)
879 internal::event_once(-1, EV_TIMEOUT, handler, arg, const_cast< time* >(&to)); // XXX HACK libevent don't use const
885 * The event e will be no longer monitored by this dispatcher.
887 * @param e Event to remove.
889 void del(basic_event& e) throw()
891 internal::event_del(&e);
895 * Main dispatcher loop.
897 * This function takes the control of the program, waiting for an event
898 * and calling its callbacks when it's fired. It only returns under
900 * - exit() was called.
901 * - All events were del()eted.
902 * - Another internal error.
903 * - eventxx::ONCE flag was set.
904 * - eventxx::NONBLOCK flag was set.
906 * @param flags If eventxx::ONCE is specified, then just one event is
907 * processed, if eventxx::NONBLOCK is specified, then this
908 * function returns even if there are no pending events.
910 int dispatch(int flags = 0) // TODO throw(exception)
912 return internal::event_base_loop(_event_base, flags);
916 * Exit the dispatch() loop.
918 * @param to If a timeout is given, the loop exits after the specified
921 int exit(const time& to = time())
923 // XXX HACK libevent don't use const
924 return internal::event_base_loopexit(_event_base,
925 const_cast< time* >(&to));
929 internal::event_base* _event_base;
930 template < typename F >
931 static void wrapper(int fd, type ev, void* h)
933 F& handler = *reinterpret_cast< F* >(h);
934 handler(fd, *reinterpret_cast< type* >(&ev));
937 }; // struct dispatcher
942 #endif // _EVENTXX_HPP_
944 // vim: set filetype=cpp :